Euler problems/141 to 150: Difference between revisions
(→[http://projecteuler.net/index.php?section=problems&id=149 Problem 149]: rm probable copyvio) |
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Revision as of 00:00, 24 February 2008
Problem 141
Investigating progressive numbers, n, which are also square.
Solution:
import Data.List
intSqrt :: Integral a => a -> a
intSqrt n
| n < 0 = error "intSqrt: negative n"
| otherwise = f n
where
f x = if y < x then f y else x
where y = (x + (n `quot` x)) `quot` 2
isSqrt n = n==((^2).intSqrt) n
takec a b =
two++takeWhile (<=e12)
[sq| c1<-[1..], let c=c1*c1,let sq=(c^2*a^3*b+b^2*c) ]
where
e12=10^12
two=[sq|c<-[b,2*b],let sq=(c^2*a^3*b+b^2*c) ]
problem_141=
sum$nub[c|
(a,b)<-takeWhile (\(a,b)->a^3*b+b^2<e12)
[(a,b)|
a<-[2..e4],
b<-[1..(a-1)]
],
gcd a b==1,
c<-takec a b,
isSqrt c
]
where
e4=120
e12=10^12
Problem 142
Perfect Square Collection
Solution:
import List
isSquare n = (round . sqrt $ fromIntegral n) ^ 2 == n
aToX (a,b,c)=[x,y,z]
where
x=div (a+b) 2
y=div (a-b) 2
z=c-x
{-
- 2 2 2
- a = c + d
- 2 2 2
- a = e + f
- 2 2 2
- c = e + b
- let b=x*y then
- (y + xb)
- c= ---------
- 2
- (-y + xb)
- e= ---------
- 2
- (-x + yb)
- d= ---------
- 2
- (x + yb)
- f= ---------
- 2
-
- and
- 2 2 2
- a = c + d
- then
- 2 2 2 2
- 2 (y + x ) (x y + 1)
- a = ---------------------
- 4
-
-}
problem_142 = sum$head[aToX(t,t2 ,t3)|
a<-[3,5..50],
b<-[(a+2),(a+4)..50],
let a2=a^2,
let b2=b^2,
let n=(a2+b2)*(a2*b2+1),
isSquare n,
let t=div n 4,
let t2=a2*b2,
let t3=div (a2*(b2+1)^2) 4
]
Problem 143
Investigating the Torricelli point of a triangle
Solution: This was my code, published here without my permission nor any attribution, shame on whoever put it here. Daniel.is.fischer
Problem 144
Investigating multiple reflections of a laser beam.
Solution:
type Point = (Double, Double)
type Vector = (Double, Double)
type Normal = (Double, Double)
sub :: Vector -> Vector -> Vector
sub (x,y) (a,b) = (x-a, y-b)
mull :: Double -> Vector -> Vector
mull s (x,y) = (s*x, s*y)
mulr :: Vector -> Double -> Vector
mulr v s = mull s v
dot :: Vector -> Vector -> Double
dot (x,y) (a,b) = x*a + y*b
normSq :: Vector -> Double
normSq v = dot v v
normalize :: Vector -> Vector
normalize v
|len /= 0 =mulr v (1.0/len)
|otherwise=error "Vettore nullo.\n"
where
len = (sqrt . normSq) v
proj :: Vector -> Vector -> Vector
proj a b = mull ((dot a b)/normSq b) b
reflect :: Vector -> Normal -> Vector
reflect i n = sub i $ mulr (proj i n) 2.0
type Ray = (Point, Vector)
makeRay :: Point -> Vector -> Ray
makeRay p v = (p, v)
getPoint :: Ray -> Double -> Point
getPoint ((px,py),(vx,vy)) t = (px + t*vx, py + t*vy)
type Ellipse = (Double, Double)
getNormal :: Ellipse -> Point -> Normal
getNormal (a,b) (x,y) = ((-b/a)*x, (-a/b)*y)
rayFromPoint :: Ellipse -> Vector -> Point -> Ray
rayFromPoint e v p = makeRay p (reflect v (getNormal e p))
test :: Point -> Bool
test (x,y) = y > 0 && x >= -0.01 && x <= 0.01
intersect :: Ellipse -> Ray -> Point
intersect (e@(a,b)) (r@((px,py),(vx,vy))) =
getPoint r t1
where
c0 = normSq (vx/a, vy/b)
c1 = 2.0 * dot (vx/a, vy/b) (px/a, py/b)
c2 = (normSq (px/a, py/b)) - 1.0
(t0, t1) = quadratic c0 c1 c2
quadratic :: Double -> Double -> Double -> (Double, Double)
quadratic a b c
|d < 0= error "Discriminante minore di zero"
|otherwise= if (t0 < t1) then (t0, t1) else (t1, t0)
where
d = b * b - 4.0 * a * c
sqrtD = sqrt d
q = if b < 0 then -0.5*(b - sqrtD) else 0.5*(b + sqrtD)
t0 = q / a
t1 = c / q
calculate :: Ellipse -> Ray -> Int -> IO ()
calculate e (r@(o,d)) n
|test p=print n
|otherwise=do
putStrLn $ "\rHit " ++ show n
calculate e (rayFromPoint e d p) (n+1)
where
p = intersect e r
origin = (0.0,10.1)
direction = sub (1.4,-9.6) origin
ellipse = (5.0,10.0)
problem_144 = do
calculate ellipse (makeRay origin direction) 0
Problem 145
How many reversible numbers are there below one-billion?
Solution:
import List
digits n
{- 123->[3,2,1]
-}
|n<10=[n]
|otherwise= y:digits x
where
(x,y)=divMod n 10
-- 123 ->321
dmm=(\x y->x*10+y)
palind n=foldl dmm 0 (digits n)
isOdd x=(length$takeWhile odd x)==(length x)
isOdig x=isOdd m && s<=h
where
k=x+palind x
m=digits k
y=floor$logBase 10 $fromInteger x
ten=10^y
s=mod x 10
h=div x ten
a2=[i|i<-[10..99],isOdig i]
aa2=[i|i<-[10..99],isOdig i,mod i 10/=0]
a3=[i|i<-[100..999],isOdig i]
m5=[i|i1<-[0..99],i2<-[0..99],
let i3=i1*1000+3*100+i2,
let i=10^6* 8+i3*10+5,
isOdig i
]
fun i
|i==2 =2*le aa2
|even i=(fun 2)*d^(m-1)
|i==3 =2*le a3
|i==7 =fun 3*le m5
|otherwise=0
where
le=length
m=div i 2
d=2*le a2
problem_145 = sum[fun a|a<-[1..9]]
Problem 146
Investigating a Prime Pattern
Solution:
import List
isPrime x=millerRabinPrimality x 2
--isPrime x=foldl (&& )True [millerRabinPrimality x y|y<-[2,3,7,61,24251]]
six=[1,3,7,9,13,27]
allPrime x=foldl (&&) True [isPrime k|a<-six,let k=x^2+a]
linkPrime [x]=filterPrime x
linkPrime (x:xs)=[y|
a<-linkPrime xs,
b<-[0..(x-1)],
let y=b*prxs+a,
let c=mod y x,
elem c d]
where
prxs=product xs
d=filterPrime x
filterPrime p=
[a|
a<-[0..(p-1)],
length[b|b<-six,mod (a^2+b) p/=0]==6
]
testPrimes=[2,3,5,7,11,13,17,23]
primes=[2,3,5,7,11,13,17,23,29]
test =
sum[y|
y<-linkPrime testPrimes,
y<1000000,
allPrime (y)
]==1242490
p146 =[y|y<-linkPrime primes,y<150000000,allPrime (y)]
problem_146=[a|a<-p146, allNext a]
allNext x=
sum [1|(x,y)<-zip a b,x==y]==6
where
a=[x^2+b|b<-six]
b=head a:(map nextPrime a)
nextPrime x=head [a|a<-[(x+1)..],isPrime a]
main=writeFile "p146.log" $show $sum problem_146
Problem 147
Rectangles in cross-hatched grids
Solution:This was my code, published here without my permission nor any attribution, shame on whoever put it here. Daniel.is.fischer
Problem 148
Exploring Pascal's triangle.
Solution:
triangel 0 = 0
triangel n
|n <7 =n+triangel (n-1)
|n==k7 =28^k
|otherwise=(triangel i) + j*(triangel (n-i))
where
i=k7*((n-1)`div`k7)
j= -(n`div`(-k7))
k7=7^k
k=floor(log (fromIntegral n)/log 7)
problem_148=triangel (10^9)
Problem 149
Searching for a maximum-sum subsequence.
Problem 150
Searching a triangular array for a sub-triangle having minimum-sum.