Difference between revisions of "User:Lenny222"
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* use HLint |
* use HLint |
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− | * Vector |
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* AffineTransformation |
* AffineTransformation |
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** approximate :: [Vector2D] -> [Segment] |
** approximate :: [Vector2D] -> [Segment] |
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+ | * Vector |
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− | ** intersect |
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− | ** intersections |
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==== Ideas ==== |
==== Ideas ==== |
Revision as of 12:18, 14 December 2009
Things i think need improvement
Chlor
Todo
- delete Export
- SvgShape =>
- SvgEllipse
- SvgPath
- etc.
- Object
- primitive :: a -> Primitive => shapes :: a -> [Shapes]
- test, if pattern matching to e.g. Shape works in Svg export
- Shape => Ellipse, Rectangle, etc :: Object
- SvgPath
<path d="M 100 100 L 300 100 L 200 300 z" fill="red" stroke="blue" stroke-width="3" />
- SvgRectangle
<rect x="400" y="100" width="400" height="200" fill="yellow" stroke="navy" stroke-width="10" />
- HStringTemplate?
- Shape
- Sine (Box, phases)
- Spiral
- Star
- Diagram
- Pie (only for displaying fractions)
- Layout
- Instances
- Column
- Grid (cols, rows, margins)
- Margin/Frame
- content size (absolute, relative, remaining)
- margin sizes (absolute, relative, remaining)
- Instances
- use HLint
- AffineTransformation
- Path
- approximate :: [Vector2D] -> [Segment]
- Vector
- createVectors :: [Double] -> [Vector2d]
Ideas
- layout
- Table
- SpaceHorizontal
- SpaceVertical
- 3d projection
- diagrams
- histograms, density plots
- export
- SVG
- Illustrator JavaScript
- Processing
- SWF
- TikZ/LaTeX
- import
- SVG
- path operations
- recursive programming
- symbols
Simplified Haskell homepage
A simplified Haskell frontpage
Why?
- to add a structure
- to reduce redundancy
- to make scanning easier: