Difference between revisions of "Applications and libraries/Games"
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DonStewart (talk | contribs) (Frag is a game.) |
DonStewart (talk | contribs) (+Bernie's version of space invaders) |
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:Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong. It uses Yampa, Quake 3 BSP level format and OpenGL. It is licensed under the GPL. |
:Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong. It uses Yampa, Quake 3 BSP level format and OpenGL. It is licensed under the GPL. |
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+ | ;[http://www.cs.mu.oz.au/~bjpop/code/HInvaders.tar.gz ANSI terminal Space Invaders] |
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+ | :A very simple space invaders written entirely in Haskell 98. |
Revision as of 06:11, 30 March 2006
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This page contains a list of libraries and tools in a certain category. For a comprehensive list of such pages, see Applications and libraries.
Games
- FunGEn - a game engine for Haskell
- FunGEn (Functional Game Engine) is a 2D platform-independent game engine implemented in and for Haskell, using HOpenGL. It is intended to help game programmers in the game development process, in a faster and automated way.
- Frag
- Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong. It uses Yampa, Quake 3 BSP level format and OpenGL. It is licensed under the GPL.
- ANSI terminal Space Invaders
- A very simple space invaders written entirely in Haskell 98.