Reactive-fieldtrip: Difference between revisions
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Besides this wiki page, here are more ways to find out about reactive-fieldtrip: | Besides this wiki page, here are more ways to find out about reactive-fieldtrip: | ||
* Visit the [http://hackage.haskell.org/cgi-bin/hackage-scripts/package/reactive-fieldtrip Hackage page] for library documentation and to download & install. | * Visit the [http://hackage.haskell.org/cgi-bin/hackage-scripts/package/reactive-fieldtrip Hackage page] for library documentation and to download & install. | ||
* Or install with <tt>cabal install reactive-fieldtrip</tt>. | * Or install with <tt>cabal install reactive-fieldtrip</tt>. | ||
* Get the code repository: <tt>darcs get http://code.haskell.org/reactive-fieldtrip</tt>. | * Get the code repository: <tt>darcs get http://code.haskell.org/reactive-fieldtrip</tt>. | ||
<!-- * See the [[reactive-fieldtrip/Versions| version history]]. --> | <!-- * See the [[reactive-fieldtrip/Versions| version history]]. --> | ||
See [[FieldTrip#Problems and solutions]] for any technical glitches. | |||
Please leave comments at the [[Talk:reactive-fieldtrip|Talk page]]. |
Revision as of 18:43, 18 November 2008
Abstract
reactive-fieldtrip connects the Reactive (FRP) and FieldTrip (functional 3D) libraries, for functionally programming reactive, animated, 3D graphics. It is built on top of the reactive-glut package.
Besides this wiki page, here are more ways to find out about reactive-fieldtrip:
- Visit the Hackage page for library documentation and to download & install.
- Or install with cabal install reactive-fieldtrip.
- Get the code repository: darcs get http://code.haskell.org/reactive-fieldtrip.
See FieldTrip#Problems and solutions for any technical glitches.
Please leave comments at the Talk page.