WxHaskell/Mac: Difference between revisions
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== Installing on MacOS X == | == Installing on MacOS X == | ||
<ol> | |||
<li> Install the Developer Tools | |||
<li> Install wxWidgets 2.9 by hand | |||
<ul> | |||
<li>If you use HomeBrew: | |||
<br><code>brew install wxmac --devel</code> | |||
<br>or on Lion, possibly <code>brew install wxmac --use-llvm --devel</code>) | |||
<li>If you use MacPorts:<br> | |||
<code> | |||
sudo port install wxWidgets-devel +universal | |||
</code> | |||
</ul> | |||
<li> Check your path to make sure you are using your wxWidgets and not the default Mac one | |||
<li> <code>cabal install wx cabal-macosx</code> | |||
</ol> | |||
Compiling a sample application is as simple as typing (assuming GHC >= 7.0) | |||
<br><code>ghc HelloWorld.hs</code> | |||
<ul> | |||
<li>If you use MacPorts, you may run into a problem with the iconv library. Tell GHC that you prefer the system libraries first. | |||
<br><code>ghc HelloWorld.hs -L/usr/lib</code> | |||
</ul> | |||
== Known working configurations == | == Known working configurations == |
Revision as of 13:56, 24 April 2012
Installing on MacOS X
- Install the Developer Tools
- Install wxWidgets 2.9 by hand
- If you use HomeBrew:
brew install wxmac --devel
or on Lion, possiblybrew install wxmac --use-llvm --devel
) - If you use MacPorts:
sudo port install wxWidgets-devel +universal
- If you use HomeBrew:
- Check your path to make sure you are using your wxWidgets and not the default Mac one
-
cabal install wx cabal-macosx
Compiling a sample application is as simple as typing (assuming GHC >= 7.0)
ghc HelloWorld.hs
- If you use MacPorts, you may run into a problem with the iconv library. Tell GHC that you prefer the system libraries first.
ghc HelloWorld.hs -L/usr/lib
Known working configurations
Date | Arch | OS/XCode | GHC | Haskell Platform | wxWidgets | wxHaskell |
---|---|---|---|---|---|---|
2012-04 | Intel 64-bit | Lion (10.7.3), XCode 4.3 | 7.4.1 | 2.9.3 (HomeBrew) | 0.90 (see notes) | |
2012-04 | Intel 64-bit | Lion (10.7.3), Xcode 4.3 | 7.0.4 | 2011.4.0.0 | 2.9.3 (HomeBrew) | 0.90 |
2012-04 | Intel 32-bit | Snow Leopard (10.6.8), Xcode 3.2.6 | 7.0.4 | 2011.4.0.0 | 2.9.3 (MacPorts) | 0.90 (see notes) |
Notes
These notes tend to be a bit ephemeral and are thus dated to help you figure out if they may still apply or not.
- 2012-04-17: The MacPorts version of wxWidgets 2.9.3 can be used, though I added a few flags to the Portfile. I seem to have a few issues with functionality, but they may not necessarily be related to MacPorts.
- 2012-04-14: On MacOS X Lion, to install wxWidgets 2.9 with HomeBrew, you may need to run
brew install wxmac --use-llvm --devel
Using wxHaskell on MacOS X platforms
Even though graphical applications on MacOS X look great, it is a still a developers nightmare to get them working :-). Furthermore, the MacOS X port of wxWidgets is the least mature and still has some quirks. This page describes how to circumvent some of the pitfalls.
- Executables generated with GHC do not work when executed directly if they use the graphical API; they need to be upgraded into so called application bundles for MacOS X. Use the cabal-macosx package to automate this. It can be integrated with Cabal and/or used as a standalone `macosx-app` script.
Note: The following no longer applies to (future) versions of
wxcore > 0.90
.Due to complicated MacOS X restrictions, graphical wxHaskell applications do not work directly when used from GHCi. Fortunately, Wolfgang Thaller has kindly provided an ingenious Haskell module that solves this problem. Just import the (compiled) module EnableGUI in your program and issue the following command to run main from your GHCi prompt:
> enableGUI >> main
Compiling and using enableGUI needs some command line flags:
> ghc -XForeignFunctionInterface -c EnableGUI.hs > ghci -framework Carbon HelloWorld.hs GHCi, version 6.8.2: http://www.haskell.org/ghc/ :? for help Loading package base ... linking ... done. Loading object (framework) Carbon ... done final link ... done [2 of 2] Compiling Main ( Main.hs, interpreted ) Ok, modules loaded: Main, EnableGUI. *Main> enableGUI *Main> main
The dynamic link libraries used by wxHaskell can not always be found. If your application seems to start (the icon bounces) but terminates mysteriously, you need to set the dynamic link library search path to the wxHaskell library directory. For example:
> setenv DYLD_LIBRARY_PATH /usr/local/wxhaskell/lib
or
> setenv DYLD_LIBRARY_PATH $HOME/.cabal/local/lib/wxhaskell-0.11.0/lib
Troubleshooting
See WxHaskell/Troubleshooting for help getting your wxhaskell applications running
- Why do I have to
macosx-app
my binaries?- 2009-04-01: we don't know for sure yet.
macosx-app
is just a shell script that runsRez
and also creates an application bundle. If you are a MacOS developer, especially a wxWidgets one, we would love some help answering this question. - 2009-11-24: Please see also Andy Gimblett's cabal-macosx project
- 2009-04-01: we don't know for sure yet.