Prime numbers
In mathematics, amongst the natural numbers greater than 1, a prime number (or a prime) is such that has no divisors other than itself (and 1).
Prime Number Resources
- At Wikipedia:
- HackageDB packages:
- arithmoi: Various basic number theoretic functions; efficient array-based sieves, Montgomery curve factorization ...
- Numbers: An assortment of number theoretic functions.
- NumberSieves: Number Theoretic Sieves: primes, factorization, and Euler's Totient.
- primes: Efficient, purely functional generation of prime numbers.
- Papers:
- O'Neill, Melissa E., "The Genuine Sieve of Eratosthenes", Journal of Functional Programming, Published online by Cambridge University Press 9 October 2008 doi:10.1017/S0956796808007004.
Definition
In mathematics, amongst the natural numbers greater than 1, a prime number (or a prime) is such that has no divisors other than itself (and 1). The smallest prime is thus 2. Non-prime numbers are known as composite, i.e. those representable as product of two natural numbers greater than 1. The set of prime numbers is thus
- P = {n ∈ N2 : (∀ m ∈ N2) ((m | n) ⇒ m = n)}
- = {n ∈ N2 : (∀ m ∈ N2) (m×m ≤ n ⇒ ¬(m | n))}
- = N2 \ {n×m : n,m ∈ N2}
- = N2 \ ∪ { {n×m : m ∈ Nn} : n ∈ N2 }
- = N2 \ ∪ { {n×n, n×n+n, n×n+2×n, ...} : n ∈ N2 }
- = N2 \ ∪ { {n×n, n×n+n, n×n+2×n, ...} : n ∈ P }
- where Nk = {n ∈ N : n ≥ k}
- = N2 \ ∪ { {n×n, n×n+n, n×n+2×n, ...} : n ∈ P }
Thus starting with 2, for each newly found prime we can eliminate from the rest of the numbers all the multiples of this prime, giving us the next available number as next prime. This is known as sieving the natural numbers, so that in the end all the composites are eliminated and what we are left with are just primes. (This is what the last formula is describing, though seemingly impredicative, because it is self-referential. But because N2 is well-ordered (with the order being preserved under addition), the formula is well-defined.)
To eliminate a prime's multiples we can either a. test each new candidate number for divisibility by that prime, giving rise to a kind of trial division algorithm; or b. we can directly generate the multiples of a prime p
by counting up from it in increments of p
, resulting in a variant of the sieve of Eratosthenes.
Having a direct-access mutable arrays indeed enables easy marking off of these multiples on pre-allocated array as it is usually done in imperative languages; but to get an efficient list-based code we have to be smart about combining those streams of multiples of each prime - which gives us also the memory efficiency in generating the results incrementally, one by one.
Sieve of Eratosthenes
The sieve of Eratosthenes calculates primes as integers above 1 that are not multiples of primes, i.e. not composite — said composites being found as sequences of multiples of each prime, generated by counting up from the prime's square in constant increments equal to that prime (or twice that much, for odd primes):
primes = 2 : 3 : ([5,7..] `minus` unionAll [[p*p, p*p+2*p..] | p <- tail primes])
The definition is primed with 2 and 3 as initial primes, to avoid the vicious circle.
unionAll
can be defined as foldr (\(x:xs)->(x:).union xs) []
, or as an ever-growing, right-deepening unbounded tree of comparisons like the joinT
function below, or it can use a (fixed-sized) array as a segment-wise sorting and duplicates-removing device, to join together the streams of multiples of primes. The processing naturally divides up into segments between the successive squares of primes.
Stepwise development follows (the fully developed version is here).
Initial definition
To start with, the sieve of Eratosthenes can be genuinely represented by
-- genuine yet wasteful sieve of Eratosthenes
primesTo m = eratos [2..m] where
eratos [] = []
eratos (p:xs) = p : eratos (xs `minus` [p, p+p..m])
-- eratos (p:xs) = p : eratos (xs `minus` map (p*) [1..m])
-- eulers (p:xs) = p : eulers (xs `minus` map (p*) (p:xs))
-- turner (p:xs) = p : turner [x | x <- xs, rem x p /= 0]
This should be regarded more like a specification, not a code. It runs at empirical orders of growth worse than quadratic in number of primes produced. But it has the core defining features of the classical formulation of S. of E. as a. being bounded, i.e. having a top limit value, and b. finding out the multiples of a prime directly, by counting up from it in constant increments, equal to that prime.
The canonical list-difference minus
and duplicates-removing union
functions dealing with ordered increasing lists (cf. Data.List.Ordered package) are:
-- ordered lists, difference and union
minus (x:xs) (y:ys) = case (compare x y) of
LT -> x : minus xs (y:ys)
EQ -> minus xs ys
GT -> minus (x:xs) ys
minus xs _ = xs
union (x:xs) (y:ys) = case (compare x y) of
LT -> x : union xs (y:ys)
EQ -> x : union xs ys
GT -> y : union (x:xs) ys
union xs [] = xs
union [] ys = ys
The name merge ought to be reserved for duplicates-preserving merging operation of mergesort.
Analysis
So for each newly found prime the sieve discards its multiples, enumerating them by counting up in steps of p. There are thus multiples generated and eliminated for each prime, and multiples in total, with duplicates, by virtues of prime harmonic series.
If each multiple is dealt with in time, this will translate into RAM machine operations (since we consider addition as an atomic operation). Indeed mutable random-access arrays allow for that. But lists in Haskell are sequential-access, and complexity of minus(a,b)
for lists is instead of of the direct access destructive array update. The lower the complexity of each minus step, the better the overall complexity.
So on k-th step the argument list (p:xs)
that the eratos
function gets starts with the (k+1)-th prime, and consists of all the numbers ≤ m coprime with all the primes ≤ p. According to the M. O'Neill's article (p.10) there are such numbers.
It looks like for our intents and purposes. Since the number of primes below m is by the prime number theorem (where is a prime counting function), there will be n multiples-removing steps in the algorithm; it means total complexity of at least , or in n primes produced - much much worse than the optimal .
From Squares
But we can start each elimination step at a prime's square, as its smaller multiples will have been already produced and discarded on previous steps, as multiples of smaller primes. This means we can stop early now, when the prime's square reaches the top value m, and thus cut the total number of steps to around . This does not in fact change the complexity of random-access code, but for lists it makes it , or in n primes produced, a dramatic speedup:
primesToQ m = eratos [2..m] where
eratos [] = []
eratos (p:xs) = p : eratos (xs `minus` [p*p, p*p+p..m])
-- eratos (p:xs) = p : eratos (xs `minus` map (p*) [p..m`div`p])
-- eulers (p:xs) = p : eulers (xs `minus` (map (p*).takeWhile ((<=m).(p*))) (p:xs))
-- turner (p:xs) = p : turner [x | x<-xs, x<p*p || rem x p /= 0]
Its empirical complexity is around . This simple optimization works here because this formulation is bounded (by an upper limit). To start late on a bounded sequence is to stop early (starting past end makes an empty sequence – see warning below1), thus preventing the creation of all the superfluous multiples streams which start above the upper bound anyway (note that Turner's sieve is unaffected by this). This is acceptably slow now, striking a good balance between clarity, succinctness and efficiency.
1Warning: this is predicated on a subtle point of minus xs [] = xs
definition being used, as it indeed should be. If the definition minus (x:xs) [] = x:minus xs []
is used, the problem is back and the complexity is bad again.
Guarded
This ought to be explicated (improving on clarity, though not on time complexity) as in the following, for which it is indeed a minor optimization whether to start from p or p*p - because it explicitly stops as soon as possible:
primesToG m = 2 : sieve [3,5..m] where
sieve (p:xs)
| p*p > m = p : xs
| otherwise = p : sieve (xs `minus` [p*p, p*p+2*p..])
-- p : sieve (xs `minus` map (p*) [p,p+2..])
-- p : eulers (xs `minus` map (p*) (p:xs))
(here we also dismiss all evens above 2 a priori.) It is now clear that it can't be made unbounded just by abolishing the upper bound m, because the guard can not be simply omitted without changing the complexity back for the worst.
Accumulating Array
So while minus(a,b)
takes operations for random-access imperative arrays and about operations for lists here, using Haskell's immutable array for a one could expect the array update time to be nevertheless closer to if destructive update were used implicitly by compiler for an array being passed along as an accumulating parameter:
{-# OPTIONS_GHC -O2 #-}
import Data.Array.Unboxed
primesToA m = sieve 3 (array (3,m) [(i,odd i) | i<-[3..m]]
:: UArray Int Bool)
where
sieve p a
| p*p > m = 2 : [i | (i,True) <- assocs a]
| a!p = sieve (p+2) $ a//[(i,False) | i <- [p*p, p*p+2*p..m]]
| otherwise = sieve (p+2) a
This indeed seems to be working for unboxed arrays, with the type signature added explicitly (suggested by Daniel Fischer), the above code running relatively very fast, with empirical complexity of about in n primes produced (for producing from few hundred thousands to few millions primes, memory usage also slowly growing). But it relies on specific compiler optimizations, and indeed if we remove the explicit type signature, the code above turns very slow.
How can we write code that we'd be certain about? One way is to use explicitly mutable monadic arrays (see below), but we can also think about it a little bit more on the functional side of things still.
Postponed
Going back to guarded Eratosthenes, first we notice that though it works with minimal number of prime multiples streams, it still starts working with each prematurely. Fixing this with explicit synchronization won't change complexity but will speed it up some more:
primesPE1 = 2 : sieve [3..] primesPE1
where
sieve xs (p:ps) | q <- p*p , (h,t) <- span (< q) xs =
h ++ sieve (t `minus` [q, q+p..]) ps
-- h ++ turner [x|x<-t, rem x p /= 0] ps
Inlining and fusing span
and (++)
we get:
primesPE = 2 : primes'
where
primes' = sieve [3,5..] 9 primes'
sieve (x:xs) q ps@ ~(p:t)
| x < q = x : sieve xs q ps
| otherwise = sieve (xs `minus` [q, q+2*p..]) (head t^2) t
Since the removal of a prime's multiples here starts at the right moment, and not just from the right place, the code can now finally be made unbounded. Because no multiples-removal process is started prematurely, there are no extraneous multiples streams, which were the reason for the original formulation's extreme inefficiency.
Segmented
With work done segment-wise between the successive squares of primes it becomes
primesSE = 2 : primes'
where
primes' = sieve 3 9 primes' []
sieve x q ~(p:t) fs =
foldr (flip minus) [x,x+2..q-2]
[[y+s, y+2*s..q] | (s,y) <- fs]
++ sieve (q+2) (head t^2) t
((2*p,q):[(s,q-rem (q-y) s) | (s,y) <- fs])
This "marks" the odd composites in a given range by generating them - just as a person performing the original sieve of Eratosthenes would do, counting one by one the multiples of the relevant primes. These composites are independently generated so some will be generated multiple times.
The advantage to working in spans explicitly is that this code is easily amendable to using arrays for the composites marking and removal on each finite span; and memory usage can be kept in check by using fixed sized segments.
Segmented Tree-merging
Rearranging the chain of subtractions into a subtraction of merged streams (see below) and using tree-like folding structure, further speeds up the code and significantly improves its asymptotic time behavior (down to about , space is leaking though):
primesSTE = 2 : primes'
where
primes' = sieve 3 9 primes' []
sieve x q ~(p:t) fs =
([x,x+2..q-2] `minus` joinST [[y+s, y+2*s..q] | (s,y) <- fs])
++ sieve (q+2) (head t^2) t
((++ [(2*p,q)]) [(s,q-rem (q-y) s) | (s,y) <- fs])
joinST (x:xs) = union x (joinST (pairs xs)) where
pairs (x:y:xs) = union x y : pairs xs
pairs xs = xs
joinST [] = []
Linear merging
But segmentation doesn't add anything substantially, and each multiples stream starts at its prime's square anyway. What does the Postponed code do, operationally? For each prime's square passed over, it builds up a nested linear left-deepening structure, (...((xs-a)-b)-...), where xs is the original odds-producing [3,5..] list, so that each odd it produces must go through more and more `minus`
nodes on its way up - and those odd numbers that eventually emerge on top are prime. Thinking a bit about it, wouldn't another, right-deepening structure, (xs-(a+(b+...))), be better? This idea is due to Richard Bird, seen in his code presented in M. O'Neill's article, equivalent to:
primesB = (2:) . minus [3..] . foldr (\p r-> p*p : union [p*p+p, p*p+2*p..] r) []
$ primesB
or,
primesLME1 = 2 : primes' where
primes' = 3 : ([5,7..] `minus` joinL [[p*p, p*p+2*p..] | p <- primes'])
joinL ((x:xs):t) = x : union xs (joinL t)
Here, xs stays near the top, and more frequently odds-producing streams of multiples of smaller primes are above those of the bigger primes, that produce less frequently their candidates which have to pass through more `union`
nodes on their way up. Plus, no explicit synchronization is necessary anymore because the produced multiples of a prime start at its square anyway - just some care has to be taken to avoid a runaway access to the indefinitely-defined structure (specifically, if each (+)/union
operation passes along unconditionally its left child's head value before polling the right child's head value, then we are safe).
To prevent unneeded memoization and thus prevent a memory leak, double primes feed can be introduced as per Melissa O'Neill's code. Here's the code, faster yet but still with the same empirical orders of growth of about ~ :
{-# OPTIONS_GHC -O2 -fno-cse #-}
primesLME = 2 : ([3,5..] `minus` joinL [[p*p, p*p+2*p..] | p <- primes'])
where
primes' = 3 : ([5,7..] `minus` joinL [[p*p, p*p+2*p..] | p <- primes'])
This allows the primesLME
stream to be discarded immediately as it is being consumed by its consumer. With primes'
it is impossible, as each produced element of primes'
is needed later as input to the same primes'
stream definition. So the primes'
stream feeds in a loop into itself, and thus is retained in memory; and it is also used as input stream for the main stream production, but it reaches only up to a square root of where the main stream primesLME
reaches.
For this to work the compiler must not detect and eliminate the recalculation of the common subexpresson joinL [[p*p, p*p+2*p..] | p <- primes']
. We actually intend for it to be calculated twice, separately, as two independent memory entities. One of them could be re-written e.g. as joinL [map (p*) [p, p+2..] | p <- primes']
etc., if needed, to achieve this.
Tree merging
Moreover, it can be changed into a tree structure. This idea is due to Dave Bayer and Heinrich Apfelmus. Two-stages production of primes due to M. O'Neill:
primesTME = 2 : _Y ((3:) . gaps 5 . joinT . map (\p-> [p*p, p*p+2*p..]))
_Y :: (t -> t) -> t
_Y g = g (_Y g) -- multistage
-- g x where x = g x -- two-stages
joinT ((x:xs):t) = x : (union xs . joinT . pairs) t -- ~= sort . concat
pairs (xs:ys:t) = union xs ys : pairs t
gaps k s@(x:xs) | k<x = k:gaps (k+2) s -- ~= [k,k+2..]\\s, when
| True = gaps (k+2) xs -- k<=x && null(s\\[k,k+2..])
_Y
is a non-sharing fixpoint combinator for a recursive "telescoping" multistage primes production.
This code is pretty fast, running at speeds and empirical complexities comparable with the code from Melissa O'Neill's article (about in number of primes n produced).
As an aside, joinT
is equivalent to infinite tree-like folding foldi (\(x:xs) ys-> x:union xs ys) []
:
Tree merging with Wheel
Wheel factorization optimization can be further applied, and another tree structure can be used which is better adjusted for the primes multiples production (effecting about 5%-10% at the top of a total 2.5x speedup w.r.t. the above tree merging on odds only, for first few million primes):
primesTMWE = [2,3,5,7] ++ _Y ((11:) . tail . gapsW 11 wheel
. joinT3 . hitsW 11 wheel)
gapsW k (d:w) s@(c:cs) | k < c = k : gapsW (k+d) w s
| otherwise = gapsW (k+d) w cs -- k==c
hitsW k (d:w) s@(p:ps) | k < p = hitsW (k+d) w s
| otherwise = scanl (\c d->c+p*d) (p*p) (d:w)
: hitsW (k+d) w ps -- k==p
joinT3 ((x:xs): ~(ys:zs:t)) = x : union xs (union ys zs)
`union` joinT3 (pairs t)
wheel = 2:4:2:4:6:2:6:4:2:4:6:6:2:6:4:2:6:4:6:8:4:2:4:2:
4:8:6:4:6:2:4:6:2:6:6:4:2:4:6:2:6:4:2:4:2:10:2:10:wheel
Above Limit - Offset Sieve
Another task is to produce primes above a given value:
{-# OPTIONS_GHC -O2 -fno-cse #-}
primesFromTMWE primes m = dropWhile (< m) [2,3,5,7,11]
++ gapsW a wh' (compositesFrom a)
where
(a,wh') = rollFrom (snapUp (max 3 m) 3 2)
(h,p':t) = span (< z) $ drop 4 primes -- p < z => p*p<=a
z = ceiling $ sqrt $ fromIntegral a + 1 -- p'>=z => p'*p'>a
compositesFrom a = joinT (joinST [multsOf p a | p <- h++[p']]
: [multsOf p (p*p) | p <- t])
snapUp v o step = v + ((o-v) `mod` step) -- full steps from o
multsOf p from = scanl (\c d->c+p*d) (p*x) wh -- map (p*) $
where -- scanl (+) x wh
(x,wh) = rollFrom (snapUp from p (2*p) `div` p) -- , if p < from
wheelNums = scanl (+) 0 wheel
rollFrom n = go wheelNums wheel
where m = (n-11) `mod` 210
go (x:xs) ws@(w:ws') | x < m = go xs ws'
| True = (n+x-m, ws) -- (x >= m)
A certain preprocessing delay makes it worthwhile when producing more than just a few primes, otherwise it degenerates into simple trial division, which is then ought to be used directly:
primesFrom m = filter isPrime [m..]
Map-based
Runs ~1.7x slower than TME version, but with the same empirical time complexity, ~ (in n primes produced) and same very low (near constant) memory consumption:
import Data.List -- based on http://stackoverflow.com/a/1140100
import qualified Data.Map as M
primesMPE :: [Integer]
primesMPE = 2:mkPrimes 3 M.empty prs 9 -- postponed addition of primes into map;
where -- decoupled primes loop feed
prs = 3:mkPrimes 5 M.empty prs 9
mkPrimes n m ps@ ~(p:t) q = case (M.null m, M.findMin m) of
(False, (n', skips)) | n == n' ->
mkPrimes (n+2) (addSkips n (M.deleteMin m) skips) ps q
_ -> if n<q
then n : mkPrimes (n+2) m ps q
else mkPrimes (n+2) (addSkip n m (2*p)) t (head t^2)
addSkip n m s = M.alter (Just . maybe [s] (s:)) (n+s) m
addSkips = foldl' . addSkip
Turner's sieve - Trial division
David Turner's original 1975 formulation (SASL Language Manual, 1975) replaces non-standard `minus` in the sieve of Eratosthenes by stock list comprehension with rem filtering, turning it into a kind of trial division algorithm:
-- unbounded sieve, premature filters
primesT = sieve [2..]
where
sieve (p:xs) = p : sieve [x | x <- xs, rem x p /= 0]
-- filter ((/=0).(`rem`p)) xs
This creates an immense number of superfluous implicit filters in extremely premature fashion. To be admitted as prime, each number will be tested for divisibility here by all its preceding primes potentially, while just those not greater than its square root would suffice. To find e.g. the 1001st prime (7927
), 1000 filters are used, when in fact just the first 24 are needed (up to 89
's filter only). Operational overhead is enormous here.
Guarded Filters
But this really ought to be changed into bounded and guarded variant, again achieving the "miraculous" complexity improvement from above quadratic to about empirically (in n primes produced):
primesToGT m = 2 : sieve [3,5..m]
where
sieve (p:xs)
| p*p > m = p : xs
| True = p : sieve [x | x <- xs, rem x p /= 0]
Postponed Filters
Or it can remain unbounded, just filters creation must be postponed:
primesPT1 = 2 : sieve primesPT1 [3..]
where
sieve (p:ps) xs = let (h,t) = span (< p*p) xs
in h ++ sieve ps [x | x<-t, rem x p /= 0]
This is better re-written with span
and (++)
inlined and fused into the sieve
:
primesPT = 2 : primes'
where
primes' = sieve [3,5..] 9 primes'
sieve (x:xs) q ps@ ~(p:t)
| x < q = x : sieve xs q ps
| True = sieve [x | x <- xs, rem x p /= 0] (head t^2) t
creating here as well the linear nested structure at run-time, (...(([3,5..] >>= filterBy [3]) >>= filterBy [5])...)
, where filterBy ds n = [n | noDivs n ds]
(see noDivs
definition below) – but unlike the original code, each filter being created at its proper moment, not sooner than the prime's square is seen.
Optimal trial division
The above is equivalent to the traditional formulation of trial division,
ps = 2 : [i | i <- [3..],
and [rem i p > 0 | p <- takeWhile ((<=i).(^2)) ps]]
or,
noDivs n = foldr (\f r -> f*f > n || (rem n f /= 0 && r)) True
-- primes = filter (`noDivs`[2..]) [2..]
primesTD = 2 : 3 : filter (`noDivs` tail primesTD) [5,7..]
isPrime n = n > 1 && noDivs n primesTD
except that this code is rechecking for each candidate number which primes to use, whereas for every candidate number in each segment between the successive squares of primes these will just be the same prefix of the primes list being built.
Segmented Generate and Test
This primes prefix's length can be explicitly maintained, achieving a certain further speedup (though not in complexity which stays the same) by turning a list of filters into one filter by an explicit list of primes:
primesST = 2 : primes'
where
primes' = sieve 3 9 primes' 0
sieve x q ~(_:t) k = let fs = take k primes' in
filter ((`all` fs) . ((/=0).) . rem) [x,x+2..q-2]
++ sieve (q+2) (head t^2) t (k+1)
This seems to eliminate most recalculations, explicitly filtering composites out from batches of odds between the consecutive squares of primes.
Generate and Test Above Limit
The following will start the segmented Turner sieve at the right place, using any primes list it's supplied with (e.g. TMWE etc.), demand computing it up to the square root of any prime it'll produce:
primesFromST primes m
| m>2 = sieve (m`div`2*2+1) (head ps^2) (tail ps) (length h-1)
where
(h,ps) = span (<= (floor.sqrt $ fromIntegral m+1)) primes
sieve x q ps k = let fs = take k $ tail primes in
filter ((`all` fs) . ((/=0).) . rem) [x,x+2..q-2]
++ sieve (q+2) (head ps^2) (tail ps) (k+1)
This is usually faster than testing candidate numbers for divisibility one by one which has to re-fetch anew the needed prime factors to test by, for each candidate. Faster is the offset sieve of Eratosthenes on odds, and yet faster the above one, w/ wheel optimization.
Conclusions
All these variants being variations of trial division, finding out primes by direct divisibility testing of every candidate number by sequential primes below its square root (instead of just by its factors, which is what direct generation of multiples is doing, essentially), are thus principally of worse complexity than that of Sieve of Eratosthenes.
The initial code is just a one-liner that ought to have been regarded as executable specification in the first place. It can easily be improved quite significantly with a simple use of bounded, guarded formulation to limit the number of filters it creates, or by postponement of filter creation. BTW were divisibility testing somehow turned into an operation, e.g. by some kind of massive parallelization, the overall complexity of trial division sieve would drop to just .
Euler's Sieve
Unbounded Euler's sieve
With each found prime Euler's sieve removes all its multiples in advance so that at each step the list to process is guaranteed to have no multiples of any of the preceding primes in it (consists only of numbers coprime with all the preceding primes) and thus starts with the next prime:
primesEU = 2 : eulers [3,5..] where
eulers (p:xs) = p : eulers (xs `minus` map (p*) (p:xs))
-- eratos (p:xs) = p : eratos (xs `minus` [p*p, p*p+2*p..])
This code is extremely inefficient, running above empirical complexity (and worsening rapidly), and should be regarded a specification only. Its memory usage is very high, with empirical space complexity just below , in n primes produced.
In the stream-based sieve of Eratosthenes we are able to skip along the input stream xs
directly to the prime's square, consuming the whole prefix at once, thus achieving the results equivalent to the postponement technique, because the generation of the prime's multiples is independent of the rest of the stream.
But here in the Euler's sieve it is dependent on all xs
and we're unable in principle to skip along it to the prime's square - because all xs
are needed for each prime's multiples generation. Thus efficient unbounded stream-based implementation seems to be impossible in principle, under the simple scheme of producing the multiples by multiplication.
Wheeled list representation
The situation can be somewhat improved using a different list representation, for generating lists not from a last element and an increment, but rather a last span and an increment, which entails a set of helpful equivalences:
{- fromElt (x,i) = x : fromElt (x + i,i)
=== iterate (+ i) x
[n..] === fromElt (n,1)
=== fromSpan ([n],1)
[n,n+2..] === fromElt (n,2)
=== fromSpan ([n,n+2],4) -}
fromSpan (xs,i) = xs ++ fromSpan (map (+ i) xs,i)
{- === concat $ iterate (map (+ i)) xs
fromSpan (p:xt,i) === p : fromSpan (xt ++ [p + i], i)
fromSpan (xs,i) `minus` fromSpan (ys,i)
=== fromSpan (xs `minus` ys, i)
map (p*) (fromSpan (xs,i))
=== fromSpan (map (p*) xs, p*i)
fromSpan (xs,i) === forall (p > 0).
fromSpan (concat $ take p $ iterate (map (+ i)) xs, p*i) -}
spanSpecs = iterate eulerStep ([2],1)
eulerStep (xs@(p:_), i) =
( (tail . concat . take p . iterate (map (+ i))) xs
`minus` map (p*) xs, p*i )
{- > mapM_ print $ take 4 spanSpecs
([2],1)
([3],2)
([5,7],6)
([7,11,13,17,19,23,29,31],30) -}
Generating a list from a span specification is like rolling a wheel as its pattern gets repeated over and over again. For each span specification w@((p:_),_)
produced by eulerStep
, the numbers in (fromSpan w)
up to are all primes too, so that
eulerPrimesTo m = if m > 1 then go ([2],1) else []
where
go w@((p:_), _)
| m < p*p = takeWhile (<= m) (fromSpan w)
| True = p : go (eulerStep w)
This runs at about complexity, for n
primes produced, and also suffers from a severe space leak problem (IOW its memory usage is also very high).
Using Immutable Arrays
Generating Segments of Primes
The sieve of Eratosthenes'es removal of multiples on each segment of odds can be done by actually marking them in an array instead of manipulating the ordered lists, and can be further sped up more than twice by working with odds only, represented as their offsets in segment arrays:
import Data.Array
-- import Data.Array.Unboxed
primesSA = 2 : prs
where
prs = 3 : sieve prs 3 []
sieve (p:ps) x fs = [i*2 + x | (i,e) <- assocs a, e]
++ sieve ps (p*p) fs'
where
q = (p*p-x)`div`2
fs' = (p,0) : [(s, rem (y-q) s) | (s,y) <- fs]
-- a :: UArray Int Bool
a = accumArray (\ b c -> False) True (1,q-1)
[(i,()) | (s,y) <- fs, i <- [y+s, y+s+s..q]]
Run on Ideone.com it is somewhat faster than Tree Merging with Wheel in producing first million primes or two, but has worse time complexity and large memory footprint which quickly gets into hundreds of MBs.
When the (commented out above) explicit type signature is added, making the same code work on unboxed arrays, the resulting GHC-compiled code runs more than twice faster than TMWE and with better empirical complexity, of about in producing first few millions of primes, with smaller though still growing memory footprint. Fixed sized segments are usually used in segmented sieves to limit the memory usage.
Calculating Primes Upto a Given Value
Equivalent to Accumulating Array above, running somewhat faster (compiled by GHC with optimizations turned on):
{-# OPTIONS_GHC -O2 #-}
import Data.Array.Unboxed
primesToNA n = 2: [i | i <- [3,5..n], ar ! i]
where
ar = f 5 $ accumArray (\ a b -> False) True (3,n)
[(i,()) | i <- [9,15..n]]
f p a | q > n = a
| True = if null x then a' else f (head x) a'
where q = p*p
a' :: UArray Int Bool
a'= a // [(i,False) | i <- [q, q+2*p..n]]
x = [i | i <- [p+2,p+4..n], a' ! i]
Calculating Primes in a Given Range
primesFromToA a b = (if a<3 then [2] else [])
++ [i | i <- [o,o+2..b], ar ! i]
where
o = max (if even a then a+1 else a) 3
r = floor . sqrt $ fromIntegral b + 1
ar = accumArray (\a b-> False) True (o,b)
[(i,()) | p <- [3,5..r]
, let q = p*p
s = 2*p
(n,x) = quotRem (o - q) s
q' = if o <= q then q
else q + (n + signum x)*s
, i <- [q',q'+s..b] ]
Although using odds instead of primes, the array generation is so fast that it is very much feasible and even preferable for quick generation of some short spans of relatively big primes.
Using Mutable Arrays
Using mutable arrays is the fastest but not the most memory efficient way to calculate prime numbers in Haskell.
Using ST Array
This method implements the Sieve of Eratosthenes, similar to how you might do it in C, modified to work on odds only. It is fast, but about linear in memory consumption, allocating one (though apparently packed) sieve array for the whole sequence to process.
import Control.Monad
import Control.Monad.ST
import Data.Array.ST
import Data.Array.Unboxed
sieveUA :: Int -> UArray Int Bool
sieveUA top = runSTUArray $ do
let m = (top-1) `div` 2
r = floor . sqrt $ fromIntegral top + 1
sieve <- newArray (1,m) True -- :: ST s (STUArray s Int Bool)
forM_ [1..r `div` 2] $ \i -> do
isPrime <- readArray sieve i
when isPrime $ do -- ((2*i+1)^2-1)`div`2 == 2*i*(i+1)
forM_ [2*i*(i+1), 2*i*(i+2)+1..m] $ \j -> do
writeArray sieve j False
return sieve
primesToUA :: Int -> [Int]
primesToUA top = 2 : [i*2+1 | (i,True) <- assocs $ sieveUA top]
Its empirical time complexity is improving with n (number of primes produced) from above towards . The reference C++ vector-based implementation exhibits this improvement in empirical time complexity too, from gradually towards , where tested (which might be interpreted as evidence towards the expected quasilinearithmic time complexity).
Bitwise prime sieve with Template Haskell
Count the number of prime below a given 'n'. Shows fast bitwise arrays, and an example of Template Haskell to defeat your enemies.
{-# OPTIONS -O2 -optc-O -XBangPatterns #-}
module Primes (nthPrime) where
import Control.Monad.ST
import Data.Array.ST
import Data.Array.Base
import System
import Control.Monad
import Data.Bits
nthPrime :: Int -> Int
nthPrime n = runST (sieve n)
sieve n = do
a <- newArray (3,n) True :: ST s (STUArray s Int Bool)
let cutoff = truncate (sqrt $ fromIntegral n) + 1
go a n cutoff 3 1
go !a !m cutoff !n !c
| n >= m = return c
| otherwise = do
e <- unsafeRead a n
if e then
if n < cutoff then
let loop !j
| j < m = do
x <- unsafeRead a j
when x $ unsafeWrite a j False
loop (j+n)
| otherwise = go a m cutoff (n+2) (c+1)
in loop ( if n < 46340 then n * n else n `shiftL` 1)
else go a m cutoff (n+2) (c+1)
else go a m cutoff (n+2) c
And place in a module:
{-# OPTIONS -fth #-}
import Primes
main = print $( let x = nthPrime 10000000 in [| x |] )
Run as:
$ ghc --make -o primes Main.hs
$ time ./primes
664579
./primes 0.00s user 0.01s system 228% cpu 0.003 total
Implicit Heap
See Implicit Heap.
Prime Wheels
See Prime Wheels.
Using IntSet for a traditional sieve
See Using IntSet for a traditional sieve.
Testing Primality, and Integer Factorization
See Testing primality:
One-liners
See primes one-liners.
External links
- A collection of prime generators; the file "ONeillPrimes.hs" contains one of the fastest pure-Haskell prime generators; code by Melissa O'Neill.
- WARNING: Don't use the priority queue from older versions of that file for your projects: it's broken and works for primes only by a lucky chance. The revised version of the file fixes the bug, as pointed out by Eugene Kirpichov on February 24, 2009 on the haskell-cafe mailing list, and fixed by Bertram Felgenhauer.
- test entries for (some of) the above code variants.
- Speed/memory comparison table for sieve of Eratosthenes variants.