Reactive-banana/Examples
Examples for the reactive-banana library.
Core Examples
- SlotMachine.hs
- Mainly demonstrates how to set up an event network with your own event loop. Also demonstrates the FRP functionality.
- ActuatePause.hs
- Demonstrates how to set up an event network with your own event loop and how to pause or resume it.
GUI Examples - Very simple
- Arithmetic.hs
- Minimalistic calculator that can add two numbers. Demonstrates how to read values from text entries.
- Counter.hs
- A simple counter that can be manipulated with two buttons "Up" or "Down". Demonstrates how to get events from button clicks and how to accumulate values using the
accumB
function.
- NetMonitor.hs
- Minimalistic application that displays network statistics in real time. Demonstrates the
fromPoll
function.
- CurrencyConverter.hs
- Simple currency converter. Reads and writes values to text entry widgets in real-time. Demonstrates bidirectional controls.
- TwoCounters.hs
- Two simple counters. There is only one pair of buttons "Up" or "Down", the button "Switch Counters" allows you to specify which counter should be affected.
GUI Examples - More elaborate
- Animation.hs
- A small interactive animation. The sprite follows the mouse pointer.
- Asteroids.hs
- Port of the wxAsteroids example.
- BarTab.hs
- Add all numbers on the tab. Demonstrates how to dynamically create widgets and
Behavior
s.
- CRUD.hs
- A toy CRUD (Create/Read/Update/Destroy) application. The code is quite pleasant. Unfortunately, bidirectional controls are still hard to describe, I have left this in a somewhat buggy state. Future updates will rectify this.
- TicTacToe.hs
- A version of TicTacToe. Based on a version by Gideon Sireling.
- Wave.hs
- A wave-like pattern. Not the most beautiful code, but it demonstrates that you can generate timed events.