PropLang: Difference between revisions

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[[Category:User interfaces]] [[Category:Proposals]] [[Category:Libraries]]
A design for a GUI library which is more like Haskell and less like C. To be written over Gtk2Hs.
A design for a GUI library which is more like Haskell and less like C. To be written over Gtk2Hs.


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== Thoughts by ==
== Thoughts by ==


Neil Mitchell, Duncan Coutts
Neil Mitchell, some patches from Joachim Breitner, discussions and help from Duncan Coutts


== The Var concept ==
For a darcs repo see: http://www.cs.york.ac.uk/fp/darcs/proplang/


This is the low level stuff, on which the library will be built
In particular check out Sample.hs, I am particularly proud of the word count:


  data Var a = ...
  sb!text =< with1 (txt!text) (\x ->
data Notify
    "Word count: " ++ show (length $ words x))


get :: Var a -> IO a
== Overview ==
set :: Var a -> a -> IO ()
addNotify :: Var a -> (a -> IO ()) -> IO Notify
remNotify :: Notify -> IO ()


newVar :: a -> IO (Var a)
There are events, you can register to be notified when an event fires by doing


== Object layering ==
event += handler


textBox-text -< "test"
There are variables, which have events which fire, and a value which you can set and get.
filename <- newVar Nothing
addNotify filename hatCover
lbl-text =< with filename $ \x ->
                  case x of
                      Nothing -> "Select a file"
                      Just x -> "Loaded: " ++ x


variable <- newVar "value"
variable += handler
variable -< "value"
x <- getVal variable


where
There are objects, objects have properties. A property is just a variable.


  (-) :: GtkObject -> GtkProp -> Var a -- ignoring lots of details here
  window!text += handler
  (-<) :: Var a -> a -> IO ()
  window!text -< "Titlebar text"
(=<) :: Var a -> Action a -> IO ()


  with :: Var a -> (a -> b) -> Action b
There are bindings which relate variables.
 
  -- the window text is the variable
window!text =<= variable
-- the window text is the variable, but upppercase
window!text =< with1 variable (map toUpper)
-- combine the two texts to create the window text
window!text =< with2 variable1 variable2 (++)
 
If any of the values on the RHS of a binding change, then the LHS is updated.

Latest revision as of 21:21, 23 June 2007

A design for a GUI library which is more like Haskell and less like C. To be written over Gtk2Hs.

Link: http://www.cse.unsw.edu.au/~chak/haskell/ports/

Thoughts by

Neil Mitchell, some patches from Joachim Breitner, discussions and help from Duncan Coutts

For a darcs repo see: http://www.cs.york.ac.uk/fp/darcs/proplang/

In particular check out Sample.hs, I am particularly proud of the word count:

sb!text =< with1 (txt!text) (\x ->
    "Word count: " ++ show (length $ words x))

Overview

There are events, you can register to be notified when an event fires by doing

event += handler

There are variables, which have events which fire, and a value which you can set and get.

variable <- newVar "value"
variable += handler
variable -< "value"
x <- getVal variable

There are objects, objects have properties. A property is just a variable.

window!text += handler
window!text -< "Titlebar text"

There are bindings which relate variables.

-- the window text is the variable
window!text =<= variable
-- the window text is the variable, but upppercase
window!text =< with1 variable (map toUpper)
-- combine the two texts to create the window text
window!text =< with2 variable1 variable2 (++)

If any of the values on the RHS of a binding change, then the LHS is updated.