Haskell Quiz/SimFrost/Solution Dolio: Difference between revisions
m splittable random monad |
m formatting |
||
Line 99: | Line 99: | ||
| not (vaporous r) = return [] | | not (vaporous r) = return [] | ||
| otherwise = do r' <- g r | | otherwise = do r' <- g r | ||
-- The 'splitRandom' is key. | |||
-- Allows the generations to be lazily generated. | |||
rs <- splitRandom $ f r' | |||
return (r':rs) | return (r':rs) | ||
step = stepper update step' | step = stepper update step' |
Revision as of 11:32, 18 March 2007
This solution is based solely on list processing. The main datatype, Region a, is simply an alias for a. At each step, the region is broken into sub-regions (the 2x2 squares), each is rotated or frozen appropriately, and then the sub-regions are combined back into a single region.
The text output follows the Ruby Quiz convention of ' ' for vacuum, '.' for vapor and '*' for ice. A '|' is added on the left side of each line of the grid to distinguish them from separator lines.
The default output of this program is a number of PPM images of each step in the process. They are called frostNNN.ppm, where NNN starts from 100.
This code makes use of the random monad and the splittable random monad.
{-# OPTIONS -fno-monomorphism-restriction -fglasgow-exts #-}
module Main where
import Data.List
import Control.Arrow
import Control.Monad
import Control.Monad.Instances
import System
import System.Random
import MonadRandom
import PPImage
data Content = Frost | Vapor | Vacuum deriving (Eq, Bounded, Enum)
data Direction = L | R deriving (Eq, Bounded, Enum, Show)
instance Random Direction where
random = randomR (minBound, maxBound)
randomR = (first toEnum .) . randomR . (fromEnum *** fromEnum)
instance Random Content where
random = randomR (minBound, maxBound)
randomR = (first toEnum .) . randomR . (fromEnum *** fromEnum)
instance Show Content where
show Frost = "*"
show Vapor = "."
show Vacuum = " "
type Region a = [[a]]
shift, unshift :: [a] -> [a]
shift = liftM2 (:) last init
unshift = liftM2 (++) tail (return . head)
rotateR :: (MonadRandom m) => Region a -> m (Region a)
rotateR = flip liftM getRandom . flip r
where r R = transpose . reverse
r L = reverse . transpose
splitAtM :: (MonadPlus m) => Int -> [a] -> m ([a], [a])
splitAtM _ [] = mzero
splitAtM n xs = return $ splitAt n xs
part :: Region a -> [[Region a]]
part = unfoldr (fmap (first z) . splitAtM 2) . map (unfoldr $ splitAtM 2)
where
z [x, y] = zipWith (\a b -> [a, b]) x y
unpart :: [[Region a]] -> [[a]]
unpart = join . (map $ foldr1 (zipWith (++)))
freeze :: Region Content -> Region Content
freeze = map (map f)
where f Vacuum = Vacuum ; f _ = Frost
anyR :: (a -> Bool) -> Region a -> Bool
anyR = (or .) . map . any
vaporous, frosty :: Region Content -> Bool
vaporous = anyR (== Vapor)
frosty = anyR (== Frost)
randomRegion :: (MonadRandom m) => Int -> Int -> m (Region Content)
randomRegion n m = do r <- replicateM (n - 1) rv
rs <- replicateM (m - 1) (replicateM n rv)
return $ insert (div m 2) (insert (div n 2) Frost r) rs
where
insert n e l = let (h, t) = splitAt n l in h ++ e : t
rv = getRandomR (Vapor, Vacuum)
update, update' :: (MonadRandom m) => Region Content -> m (Region Content)
update = liftM unpart . mapM (mapM op) . part
where op r = if frosty r then return $ freeze r else rotateR r
update' = liftM unodd . update . odd
where
odd = shift . map (shift)
unodd = unshift . map (unshift)
process :: (MonadRandomSplittable m) => Region Content -> m [Region Content]
process r = liftM (r:) $ step r
where
stepper g f r
| not (vaporous r) = return []
| otherwise = do r' <- g r
-- The 'splitRandom' is key.
-- Allows the generations to be lazily generated.
rs <- splitRandom $ f r'
return (r':rs)
step = stepper update step'
step' = stepper update' step
main = do [n, m] <- fmap (map read) getArgs
if odd n || odd m
then putStrLn "Dimensions must be even."
else randomRegion n m >>= process
>>= mapM_ output . zip [100..]
. map ppmRegion
output :: (Integer, PPM) -> IO ()
output (n, ppm) = writeFile ("frost" ++ show n ++ ".ppm") (show ppm)
showRegion :: Region Content -> String
showRegion = unlines . map ('|':) . map join . map (map show)
ppmRegion :: Region Content -> PPM
ppmRegion r = PPM pix h w 255
where
pix = map (map f) r
h = length r
w = head . map length $ r
f Vacuum = black
f Frost = white
f Vapor = blue
The following is some auxiliary code to output PPM images of the results:
module PPImage ( Point
, Image
, Color(..)
, PPM(..)
, red
, yellow
, green
, cyan
, blue
, magenta
, black
, white
, pixelate )
where
type Point = (Double, Double)
type Image a = Point -> a
data Color = Color { r :: Int, g :: Int, b :: Int }
data PPM = PPM {
pixels :: [[Color]],
height :: Int,
width :: Int,
depth :: Int
}
instance Show Color where
show (Color r g b) = unwords [show r, show g, show b]
instance Show PPM where
show pg = "P3\n"
++ show h ++ " " ++ show w ++ "\n"
++ show d ++ "\n"
++ (unlines . map unlines . map (map show) . pixels $ pg) ++ "\n"
where h = height pg
w = width pg
d = depth pg
black = Color 0 0 0
red = Color 255 0 0
yellow = Color 255 255 0
green = Color 0 255 0
cyan = Color 0 255 255
blue = Color 0 0 255
magenta = Color 255 0 255
white = Color 255 255 255
pixelate n m d (x0, x1) (y0, y1) i = PPM pixels m n d
where
pixels = [ i (x, y) | x <- px, y <- py ]
dx = (x1 - x0) / fromIntegral n
dy = (y0 - y1) / fromIntegral m
px = take n $ iterate (+dx) x0
py = take m $ iterate (+dy) y1