Floating point numbers: Difference between revisions

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[[Category:FAQ]]
[[Category:FAQ]]
[[Category:Mathematics]]

Latest revision as of 23:35, 31 January 2009

Question

Why do floating point numbers behave so strange? Why is

Prelude> compare (0/0) (0/0)
GT
Prelude> (0/0) > (0/0)
False

?

Answer

This has nothing to do with Haskell, but exclusively with the underlying implementation of floating point numbers in your system.

See for instance: