Applications and libraries/Games
< Applications and libraries
Revision as of 21:41, 22 March 2006 by Ashley Y (Games moved to Libraries and tools/Games)
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This page contains a list of libraries and tools in a certain category. For a comprehensive list of such pages, see Applications and libraries.
- FunGEn - a game engine for Haskell
- FunGEn (Functional Game Engine) is a 2D platform-independent game engine implemented in and for Haskell, using HOpenGL. It is intended to help game programmers in the game development process, in a faster and automated way.