Difference between revisions of "Applications and libraries/Linguistics"

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(→‎Other functional or Haskell-related approaches to linguistics: Hal Daume III's natural lang. processing blog. Found ref on ``Topics and Contacts for the Haskell Communities and Activities Report'')
(Added lengthy explanation of the Grammatical Framework)
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* From [http://www.cs.chalmers.se/~aarne/ Aarne Ranta's homepage]
 
* From [http://www.cs.chalmers.se/~aarne/ Aarne Ranta's homepage]
 
** [http://www.cs.chalmers.se/~aarne/GF/index.html Grammatical Framework]
 
** [http://www.cs.chalmers.se/~aarne/GF/index.html Grammatical Framework]
  +
*: GF is a compiler and grammatical programming environment written entirely in Haskell, with an interactive interpreter and two GUI interfaces, one written in Fudgets and another written in Java. GF grammars are written in a subset of Haskell and compile into an internal GF format that may be used as embedded parsers in Haskell, parsers in Java (with an embedded Java interpreter gfc2java.jar) or converted to applets (Gramlets) through a separate tool, provided with the distribution. (GF-Haskell to Java translation is performed through an Open Agent Architecture--the original .NET, see [http://www.cs.chalmers.se/~bringert/gf/gf-oaa.html GF OAA].) The GF grammatical formalism handles linguistic entities (morphemes, etc.) using type theory: an approach especially suited to machine translation of controlled natural languages. The [http://www.cs.chalmers.se/~aarne/GF/lib/resource-1.0/doc/index.html Grammar Resource Library], a set of basic grammars for Danish, English, Finnish, French, German, Italian, Norwegian, Russian, Spanish and Swedish, is available as a separate download. GF has been used to translate a fragment of C code to JVM (see [http://www.cs.chalmers.se/~aarne/GF/doc/gfcc.pdf GFCC (PDF document)]).
 
** [http://www.cs.chalmers.se/~aarne/course-langtech/ Natural Language Technology], with (among others) [http://www.cs.chalmers.se/~aarne/course-langtech/lectures/lectures.html online course slides]. They give huge insights, for example, see the slide example which discusses [[Dependent type#Type theory|the concept of dependent type and Curry Howard isomorphism]] in lingustical context.
 
** [http://www.cs.chalmers.se/~aarne/course-langtech/ Natural Language Technology], with (among others) [http://www.cs.chalmers.se/~aarne/course-langtech/lectures/lectures.html online course slides]. They give huge insights, for example, see the slide example which discusses [[Dependent type#Type theory|the concept of dependent type and Curry Howard isomorphism]] in lingustical context.
 
* [http://www.cs.chalmers.se/~markus/FM/index.html Functional Morphology]
 
* [http://www.cs.chalmers.se/~markus/FM/index.html Functional Morphology]

Revision as of 18:56, 3 July 2006

Portals and other huge resorces

Peter Ljunglöf's many publications on natural language processing, parsing, formal semantics. Many of them uses Haskell, and there are downloadable Haskell sources too.

Jan van Eijck's page contains a huge amount of materials on logic and language:

  • computational linguistics
  • logics (e.g. dynamic epistemic modelling)

There are many Haskell resources, too.

Natural language processing and combinatory logic

Applicative universal grammars

Categorial grammars

A general summary of modern semantic theories developed in the century is provided by Logical Aspects of Computational Linguistics: an introduction.

Gary Hardegree's portal-rich page provides a lot of materials on logic and linguistics, among them

The Combinatory Categorial Grammar Site contains links, papers (both introductory and developed) and software (OpenNLP open source projects, related to natural language processing, and OpenCCG)

On natural languages relating to combinatory logic, see also

Game theoretic semantics

Game theoretic semantics presents an interesting concept of truth -- in another way than that of Tarski. Its connections to computer science and computer languages is described in Wikipedia's Game semantics article. Merlijn Sevenster's Game theoretical semantics and -logic is a good introductory material too.

Chiaki Ohkura's The Semantics of Metaphor in the Game Theoretic Semantics with at Least Two Coordination Equilibria article tries to catch the concept of metaphor.

Relatedness to linear logic

The Wikipedia article mentions also the relatedness of game theoretic semantics to linear logic. Philip Wadler's page on linear logic describes the topic and its relatedness to many concepts concerning Haskell. A taste of linear logic can serve as an introductory article.

Parsing natural languages

Gordon J. Pace: Monadic Compositional Parsing with Context Using Maltese as a Case Study, see its context too.

Other functional or Haskell-related approaches to linguistics

  • From Aarne Ranta's homepage
    GF is a compiler and grammatical programming environment written entirely in Haskell, with an interactive interpreter and two GUI interfaces, one written in Fudgets and another written in Java. GF grammars are written in a subset of Haskell and compile into an internal GF format that may be used as embedded parsers in Haskell, parsers in Java (with an embedded Java interpreter gfc2java.jar) or converted to applets (Gramlets) through a separate tool, provided with the distribution. (GF-Haskell to Java translation is performed through an Open Agent Architecture--the original .NET, see GF OAA.) The GF grammatical formalism handles linguistic entities (morphemes, etc.) using type theory: an approach especially suited to machine translation of controlled natural languages. The Grammar Resource Library, a set of basic grammars for Danish, English, Finnish, French, German, Italian, Norwegian, Russian, Spanish and Swedish, is available as a separate download. GF has been used to translate a fragment of C code to JVM (see GFCC (PDF document)).
  • Functional Morphology
  • The natural language processing blog written by Hal Daume III.