Applicative data-driven programming

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Draft paper -- Comments please: Talk:Applicative_Data-Driven_Programming Talk Page

Abstract

Graphical user interfaces (GUIs) are usually programmed in an "unnatural" style, in that implementation dependencies are inverted, relative to logical dependencies. We suggest that this reversal results directly from the imperative, data-driven orientation of most GUI libraries. While outputs depend on inputs from a user and semantic point of view, the data-driven approach imposes an implementation dependence of inputs on outputs.

This paper presents simple, functional interfaces for data-driven programming in general and GUI programming in particular, in which program dependencies directly mirror logical dependencies. The interfaces are structured as applicative functors (AFs), rather than monads or arrows. Efficiency is retained while abstracting the mechanics of data-driven computation out of client programs and into reusable library code. The implementations of data-driven computation and of GUIs are also quite simple, largely due to structuring them as compositions of AFs.

Files

Example

GUI:

Ui1.png

Code:

apples, bananas, fruit :: UI Int
apples  = title "apples"  $ islider (0,10) 3
bananas = title "bananas" $ islider (0,10) 7
fruit   = title "fruit"   $ liftA2 (+) apples bananas

total :: Num a => UI (a -> IO ())
total = title "total" showDisplay

shopping :: UI (IO ())
shopping = title "Shopping List" $ fruit <**> total

As illustrated in the paper, slight variations allow for different widget layouts.