# Blog articles/Graphics

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< Blog articles(Difference between revisions)

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* [http://www.alpheccar.org/en/posts/show/69 IFS In Haskell] | * [http://www.alpheccar.org/en/posts/show/69 IFS In Haskell] | ||

* [http://scsibug.com/2007/04/21/mandelbrot-hs/ Fractals with Haskell-GD] | * [http://scsibug.com/2007/04/21/mandelbrot-hs/ Fractals with Haskell-GD] | ||

+ | * [http://www.kennknowles.com/blog/2008/04/16/drawing-fractals-in-haskell-with-a-cursor-graphics-dsel-and-a-cute-list-representation/ Drawing fractals in Haskell with a cursor graphics DSEL and a cute list representation] | ||

===OpenGL=== | ===OpenGL=== | ||

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* [http://www.kennknowles.com/blog/2008/03/23/using-opengls-blending-to-visualize-congestion-in-convex-routing-in-haskell/ Using OpenGL's blending to visualize congestion in convex routing] | * [http://www.kennknowles.com/blog/2008/03/23/using-opengls-blending-to-visualize-congestion-in-convex-routing-in-haskell/ Using OpenGL's blending to visualize congestion in convex routing] | ||

* [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell] | * [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell] | ||

+ | * [http://blog.mikael.johanssons.org/archive/2006/09/opengl-programming-in-haskell-a-tutorial-part-1/ OpenGL programming in Haskell - a tutorial (part 1)], [http://blog.mikael.johanssons.org/archive/2006/09/opengl-programming-in-haskell-a-tutorial-part-2/ part 2] | ||

== Further reading == | == Further reading == |

## Latest revision as of 05:16, 14 January 2009

## Contents |

## [edit] 1 Graphics

### [edit] 1.1 Ray tracing

### [edit] 1.2 Fractals

- IFS In Haskell
- Fractals with Haskell-GD
- Drawing fractals in Haskell with a cursor graphics DSEL and a cute list representation

### [edit] 1.3 OpenGL

- OpenGL tetris in Haskell
- Octane Mech
- Visualizing 2D convex hull using Gtk and OpenGL in Haskell
- Using OpenGL's blending to visualize congestion in convex routing
- OpenGL programming with Haskell
- OpenGL programming in Haskell - a tutorial (part 1), part 2

## [edit] 2 Further reading

- See the Games category of applications.
- Graphics libraries on Hackage