Difference between revisions of "Discus"

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(Slurped across from google code page)
 
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=== Disciple vs Haskell ===
 
=== Disciple vs Haskell ===
* Strict EvaluationOrder is the default, laziness is introduced explicitly.
+
* Strict EvaluationOrder is the default, laziness is introduced explicitly.
* All data objects support DestructiveUpdate, without the need for Ref types.
+
* All data objects support DestructiveUpdate, without the need for Ref types.
* Type directed FieldProjections complement type classing.
+
* Type directed FieldProjections complement type classing.
* Supports a try-catch ExceptionMechanism.
+
* Supports a try-catch ExceptionMechanism.
* The TypeSystem ensures that SideEffects and DestructiveUpdate play nicely with laziness.
+
* The TypeSystem ensures that SideEffects and DestructiveUpdate play nicely with laziness.
   
 
Some example [http://cs.anu.edu.au/people/Ben.Lippmeier/project/disciple/src/NBody-Main.ds code], and it's [http://cs.anu.edu.au/people/Ben.Lippmeier/project/disciple/nbody.png output].
 
Some example [http://cs.anu.edu.au/people/Ben.Lippmeier/project/disciple/src/NBody-Main.ds code], and it's [http://cs.anu.edu.au/people/Ben.Lippmeier/project/disciple/nbody.png output].
   
 
=== The Disciplined Disciple Compiler (DDC) ===
 
=== The Disciplined Disciple Compiler (DDC) ===
* Uses a typed core language which includes effect, closure, region and mutability information. ([http://cs.anu.edu.au/people/Ben.Lippmeier/project/disciple/src/NBody.dump-core-reconstruct.dc example])
+
* Uses a typed core language which includes effect, closure, region and mutability information. ([http://cs.anu.edu.au/people/Ben.Lippmeier/project/disciple/src/NBody.dump-core-reconstruct.dc example])
* This extended type information is used to allow code-transformation style optimizations in the presence of side effects and mutable objects.
+
* This extended type information is used to allow code-transformation style optimizations in the presence of side effects and mutable objects.
* Produces standard C99, so is highly portable.
+
* Produces standard C99, so is highly portable.
* Is in a usable alpha state.
+
* Is in a usable alpha state.
   
 
=== Get the Source ===
 
=== Get the Source ===
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=== Contact the Maintainers ===
 
=== Contact the Maintainers ===
* If you've tripped over a bug then please add it to the [http://code.google.com/p/disciple/issues Issues List].
+
* If you've tripped over a bug then please add it to the [http://code.google.com/p/disciple/issues Issues List].
* You can also post in http://groups.google.com/group/disciple-cafe
+
* You can also post in http://groups.google.com/group/disciple-cafe
* Or send mail to Ben.Lippmeier@anu.edu.au
+
* Or send mail to Ben.Lippmeier@anu.edu.au

Revision as of 11:30, 16 March 2008

Disciple is an explicitly lazy dialect of the functional programming language Haskell.

Disciple vs Haskell

  • Strict EvaluationOrder is the default, laziness is introduced explicitly.
  • All data objects support DestructiveUpdate, without the need for Ref types.
  • Type directed FieldProjections complement type classing.
  • Supports a try-catch ExceptionMechanism.
  • The TypeSystem ensures that SideEffects and DestructiveUpdate play nicely with laziness.

Some example code, and it's output.

The Disciplined Disciple Compiler (DDC)

* Uses a typed core language which includes effect, closure, region and mutability information. (example)
* This extended type information is used to allow code-transformation style optimizations in the presence of side effects and mutable objects.
* Produces standard C99, so is highly portable.
* Is in a usable alpha state.

Get the Source

Use darcs to get the repo from haskell.org {{{ darcs get http://code.haskell.org/~benl/disciple-HEAD }}}

Check the ReleaseNotes and INSTALL instructions.

Contact the Maintainers

* If you've tripped over a bug then please add it to the Issues List.
* You can also post in http://groups.google.com/group/disciple-cafe
* Or send mail to Ben.Lippmeier@anu.edu.au