Functional Reactive Programming
Revision as of 14:39, 8 June 2008 by Conal (talk | contribs) (→From [http://www.haskell.org/frp/ www.haskell.org/frp/], last updated 2003)
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Functional Reactive Programming integrates time flow and compositional events into functional programming. This provides an elegant way to express computation in domains such as interactive animations, robotics, computer vision, user interfaces, and simulation.
The following libraries are implementations of FRP:
From www.haskell.org/frp/, last updated 2003
This is a copy of the obsolete /frp/, added so a link from http://en.wikipedia.org/wiki/Functional_reactive_programming could be losslessly repointed from there to here.
- The Yale Haskell group's latest publications - Most are related to FRP
- Conal Elliott's papers - Several are on FRP
- Fran - Functional Animation
People:
- Antony Courtney
- Conal Elliott
- Liwen Huangbroken link
- Paul Hudakbroken link
- Henrik Nilsson
- John Peterson