# Difference between revisions of "Functor"

(→Methods) |
(→Related Functions) |
||

Line 50: | Line 50: | ||

== Related Functions == |
== Related Functions == |
||

− | <pre>($>) :: a -> |
+ | <pre>($>) :: f a -> b -> f b</pre> |

− | : Create a new <hask>f |
+ | : Create a new <hask>f b</hask>, from an <hask>f a</hask> by replacing all of the values in the <hask>f a</hask> by a given value of type <hask>b</hask>. |

<pre>(<$>) :: a -> f b -> f a</pre> |
<pre>(<$>) :: a -> f b -> f a</pre> |
||

: An infix synonym for [[Data.Functor.fmap]] |
: An infix synonym for [[Data.Functor.fmap]] |

## Revision as of 21:39, 2 December 2017

The ** Functor** typeclass represents the mathematical functor: a mapping between categories in the context of category theory. In practice a

`functor`

represents a type that can be mapped over.
See also Control.Applicative a special case of `Functor f`

## Contents

## Packages

- (base) Prelude
- (base) Data.Functor
- (base) Control.Monad

## Syntax

class Functor f where fmap :: (a -> b) -> f a -> f b (<$) :: a -> f b -> f a

### Minimal Complete Definition

fmap

## Description

An abstract datatype `f a`

, which has the ability for it's value(s) to be mapped over can become an instance of the `Functor`

typeclass. That is to say, a new `Functor`

, `f b`

can be made from `f a`

by transforming all of it's value(s), whilst leaving the structure of `f`

itself unmodified.

Declaring `f`

an instance of `Functor`

allows functions relating to mapping to be used on structures of type `f a`

for all `a`

.

Functors are requred to obey certain laws in regards to their mapping. Ensuring instances of `Functor`

obey these laws means the behaviour of `fmap`

remains predictable.

### Functor Laws

- Functors must preserve identity morphisms
fmap id = id

- When performing the mapping operation, if the values in the functor are mapped to themselves, the result will be an unmodified functor.
- Functors preserve composition of morphisms
fmap (f . g) == fmap f . fmap g

- If two sequential mapping operations are performed one after the other using two functions, the result should be the same as a single mapping operation with one function that is equivalent to applying the first function to the result of the second.

These two laws ensure that functors behave the way they were intended. The values of the functor are only modified by the function provided to the mapping operation. The mapping operation by itself does not modify the values in the functor, only the function. The structure of the functor remains unchanged and only the values are modified. `fmap`

returns an identical functor as the original, with it's values swapped to the result of calling a given function with the original value as an argument.

## Methods

fmap :: (a -> b) -> f a -> f b

- Create a new
`f b`

, from an`f a`

using the results of calling a function on every value in the`f a`

.

(<$) :: a -> f b -> f a

- Create a new
`f a`

, from an`f b`

by replacing all of the values in the`f b`

by a given value of type`a`

.

## Related Functions

($>) :: f a -> b -> f b

- Create a new
`f b`

, from an`f a`

by replacing all of the values in the`f a`

by a given value of type`b`

.

(<$>) :: a -> f b -> f a

- An infix synonym for Data.Functor.fmap

void :: Functor f => f a -> f ()

- create a new
`f ()`

from an`f a`

by replacing all of the values in the`f a`

by`()`