Difference between revisions of "Game Development"

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* [http://legacy.cs.uu.nl/daan/download/papers/wxhaskell.pdf wxHaskell - A Portable and Concise GUI Library for Haskell] (PDF) - describes an implementation of an asteroids game, [[wxAsteroids]]
 
* [http://legacy.cs.uu.nl/daan/download/papers/wxhaskell.pdf wxHaskell - A Portable and Concise GUI Library for Haskell] (PDF) - describes an implementation of an asteroids game, [[wxAsteroids]]
   
* [http://www.palgorithm.co.uk/2009/08/haskell-for-games/ Haskell for Games!]
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* [http://www.palgorithm.co.uk/2009/08/haskell-for-games/ Haskell for Games!] Blog post, with PDF slides from AngloHaskell talk.
   
 
== Videos ==
 
== Videos ==

Revision as of 18:50, 12 February 2011


This page and the #haskell-game IRC channel is the starting point for everyone interested in doing game development with Haskell.

There are quite a lot of games, unfinished libraries, and interested people out there - please gather links here and join us on #haskell-game !

You may also wish to join the Games special interest group on haskellers.com.


Software

Articles and blog posts

Videos

  • Games in Haskell - Matthew Sackman and Tristan Allwood on developing games with OpenGL in Haskell