Difference between revisions of "Game Development"
SimonMichael (talk | contribs) m (Haskell-game IRC channel moved to Game Development: more useful than a channel page, we've decided) |
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[[Category:Games]] [[Category:Community]] |
[[Category:Games]] [[Category:Community]] |
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− | + | This page and the '''#haskell-game''' [[IRC channel]] on irc.freenode.net is the starting point for everyone interested in doing game development with haskell. There is quite a lot of games, unfinished libraries, and interest out there - please gather links to all of it here! |
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− | == Resources == |
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[[Applications and libraries/Games]] --- games and game libs in Haskell |
[[Applications and libraries/Games]] --- games and game libs in Haskell |
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+ | == More == |
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I am interested in learning how to program games. I created this wiki page for a discussion on game programming. I am interested in how to construct a game program. How does the the general game behave, which abstractions could be done in games, how is the gameplay, and what primitives could be used to construct such a game program? I suggest to consider simple, concrete games; here an attempt on a "five-in-a-row"-program: [http://folk.uio.no/carljsv/game/game-1.0.tar.gz game-1.0.tar.gz] |
I am interested in learning how to program games. I created this wiki page for a discussion on game programming. I am interested in how to construct a game program. How does the the general game behave, which abstractions could be done in games, how is the gameplay, and what primitives could be used to construct such a game program? I suggest to consider simple, concrete games; here an attempt on a "five-in-a-row"-program: [http://folk.uio.no/carljsv/game/game-1.0.tar.gz game-1.0.tar.gz] |
Revision as of 19:23, 10 February 2011
This page and the #haskell-game IRC channel on irc.freenode.net is the starting point for everyone interested in doing game development with haskell. There is quite a lot of games, unfinished libraries, and interest out there - please gather links to all of it here!
Applications and libraries/Games --- games and game libs in Haskell
More
I am interested in learning how to program games. I created this wiki page for a discussion on game programming. I am interested in how to construct a game program. How does the the general game behave, which abstractions could be done in games, how is the gameplay, and what primitives could be used to construct such a game program? I suggest to consider simple, concrete games; here an attempt on a "five-in-a-row"-program: game-1.0.tar.gz
wxHaskell - A Portable and Concise GUI Library for Haskell; this PDF document describes an implementation of an asteroids game. See also wxAsteroids