Difference between revisions of "Game Development"

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(→‎Examples: Added wxAsteroids, as there is good documentation for it)
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== Examples ==
 
== Examples ==
 
<!-- add new ones at the top, probably -->
 
<!-- add new ones at the top, probably -->
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* [[wxAsteroids]], a well-documented game, based on [[wxHaskell]]
   
 
* [https://github.com/simonmichael/hssdl-mac-example hssdl-mac-example] - how to make an SDL-using package buildable on mac OSX
 
* [https://github.com/simonmichael/hssdl-mac-example hssdl-mac-example] - how to make an SDL-using package buildable on mac OSX

Revision as of 15:49, 29 March 2011


This page and the #haskell-game IRC channel is the starting point for everyone interested in doing game development with Haskell. You may also wish to join the Games group on haskellers.com.

There are quite a lot of games, unfinished libraries, and interested people out there - please gather links here and join us on #haskell-game !

Games and game engines

Articles and blog posts

Videos

  • Games in Haskell - Matthew Sackman and Tristan Allwood on developing games with OpenGL in Haskell

Examples

  • Possible Hackage categorisation guidelines: upload games to Game, engines and libs to Game Engine, or at least to some category beginning with Game, and check latest categories before uploading