Difference between revisions of "OGL"

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== Changelog ==
 
== Changelog ==
  +
==== OGL 0.0.2 ====
  +
Fixed:
  +
- Removed Graphics.Rendering.OGL.GL.FlushFinish.GL redefinition.
  +
 
==== OGL 0.0.1 ====
 
==== OGL 0.0.1 ====
 
Fixed:
 
Fixed:

Revision as of 20:51, 27 April 2009

Synopsis

A fork of the OpenGL 2.2.1.1 package.

Modifications to OpenGL IO using the -XGeneralizedNewtypeDeriving extension create context sensitive MonadIO aliases.

Motivation

  • Simplify concurrent OpenGL applications by explicitly tagging OpenGL code/contexts.
  • Enforce static type checking on commands that can only be executed in certain OpenGL contexts (sending vertex data in immediate-mode for example).

Documentation

Source

Related Software

Caveats

  • Graphics.Rendering.OGL.GLU.* is untested.

Changelog

OGL 0.0.2

 Fixed:
   - Removed Graphics.Rendering.OGL.GL.FlushFinish.GL redefinition.

OGL 0.0.1

 Fixed:
   - Haddock generation
 Added:
   - Num to the context of the MatrixComponent class

OGL 0.0.0

 Added:
   - OGL.Monad.
   - OGL.GL.StateVar: getIO, ($$=).  
   - OGL.GL.BufferObjects: mapBuffer, unmapBuffer.