Xmonad/Guided tour of the xmonad source/StackSet.hs
StackSet.hs is the pure, functional heart of xmonad. Far removed from corrupting pollutants such as the IO monad and the X server, it is a beautiful, limpid pool of pure code which defines most of the basic data structures used to store the state of xmonad. It is heavily validated by QuickCheck tests; the combination of good use of types and QuickCheck validation means that we can be very confident of the correctness of the code in StackSet.hs.
StackSet
[edit]
StackSet
The StackSet
data type is the mother-type which stores (almost) all
of xmonad's state. Let's take a look at the definition of the
StackSet
data type itself:
data StackSet i l a sid sd =
StackSet { current :: !(Screen i l a sid sd) -- ^ currently focused workspace
, visible :: [Screen i l a sid sd] -- ^ non-focused workspaces, visible in xinerama
, hidden :: [Workspace i l a] -- ^ workspaces not visible anywhere
, floating :: M.Map a RationalRect -- ^ floating windows
} deriving (Show, Read, Eq)
First of all, what's up with i l a sid sd
? These are type parameters to StackSet
---five types which must be provided to form a concrete instance of StackSet
. It's not obvious just from this definition what they represent, so let's talk about them first, so we have a better idea of what's going on when they keep coming up later.
- The first type parameter, here represented by
i
, is the type of workspace tags. Each workspace has a tag which uniquely identifies it (and which is shown in your status bar if you use the DynamicLog extension). At the moment, these tags are simplyString
s---but, as you can see, the definition ofStackSet
doesn't depend on knowing exactly what they are. If, in the future, the xmonad developers decided thatComplex Double
s would make better workspace tags, no changes would be required to any of the code in StackSet.hs.
- The second type parameter
l
is somewhat mysterious---there isn't much code in StackSet.hs that does much of anything with it. For now, it's enough to know that the typel
has something to do with layouts;StackSet
is completely independent of particular window layouts, so there's not much to see here.
- The third type parameter,
a
, is the type of a single window.
sid
is a screen id, which identifies a physical screen; as we'll see later, it is (essentially)Int
.
sd
, the last type parameter toStackSet
, represents details about a physical screen.
Although it's helpful to know what these types represent, it's important to understand that as far as StackSet
is concerned, the particular types don't matter. A StackSet
simply organizes data with these types in particular ways, so it has no need to know the actual types.
The StackSet
data type has four members: current
stores the currently focused workspace; visible
stores a list of those workspaces which are not focused but are still visible on other physical screens; hidden
stores those workspaces which are, well, hidden; and floating
stores any windows which are in the floating layer.
A few comments are in order:
visible
is only needed to support multiple physical screens with Xinerama; in a non-Xinerama setup,visible
will always be the empty list.
- Notice that
current
andvisible
storeScreen
s, whereashidden
storesWorkspace
s. This might seem confusing until you realize that aScreen
is really just a glorifiedWorkspace
, with a little extra information to keep track of which physical screen it is currently being displayed on:
data Screen i l a sid sd = Screen { workspace :: !(Workspace i l a)
, screen :: !sid
, screenDetail :: !sd }
deriving (Show, Read, Eq)
- A note about those exclamation points, as in
workspace :: !(Workspace i l a)
: they are strictness annotations which specify that the fields in question should never contain thunks (unevaluated expressions). This helps ensure that we don't get huge memory blowups with fields whose values aren't needed for a while and lazily accumulate large unevaluated expressions. Such fields could also potentially cause sudden slowdowns, freezing, etc. when their values are finally needed, so the strictness annotations also help ensure that xmonad runs smoothly by spreading out the work.
- The
floating
field stores aMap
from windows (typea
,remember?) toRationalRect
s, which simply store x position, y position, width, and height. Note that floating windows are still stored in aWorkspace
in addition to being a key offloating
, which means that floating/sinking a window is a simple matter of inserting/deleting it fromfloating
, without having to mess with anyWorkspace
data.
StackSet
functions [edit]
StackSet
functionsStackSet.hs also provides a few functions for dealing directly with StackSet
values: new
, view
, and greedyView
. For example, here's new
:
new :: (Integral s) => l -> [i] -> [sd] -> StackSet i l a s sd
new l wids m | not (null wids) && length m <= length wids && not (null m)
= StackSet cur visi unseen M.empty
where (seen,unseen) = L.splitAt (length m) $ map (\i -> Workspace i l Nothing) wids
(cur:visi) = [ Screen i s sd | (i, s, sd) <- zip3 seen [0..] m ]
-- now zip up visibles with their screen id
new _ _ _ = abort "non-positive argument to StackSet.new"
If you're new
(haha) to Haskell, this might seem dauntingly complex,
but it isn't actually all that bad. In general, if you just take
things slowly and break them down piece by piece, you'll probably be
surprised how much you understand after all.
new
takes a layout thingy (l
), a list of workspace tags ([i]
),
and a list of screen descriptors ([sd]
), and produces a new
StackSet
. First, there's a guard, which requires wids
to be
nonempty (there must be at least one workspace), and length m
to be
at most length wids
(there can't be more screens than workspaces).
If those conditions are met, it constructs a StackSet
by creating a
list of empty Workspace
s, splitting them into seen
and unseen
workspaces (depending on the number of physical screens), combining
the seen
workspaces with screen information, and finally picking the
first screen to be current. If the conditions on the guard are not
met, it aborts with an error. Since this function will only ever be
called internally, the call to abort
isn't a problem: it's there
just so we can test to make sure it's never called! If this were a
function which might be called by users from their xmonad.hs configuration file,
aborting would be a huge no-no: by design, xmonad should never crash
for any reason (even user stupidity!).
Now take a look at view
and greedyView
. view
takes a workspace
tag and a StackSet
, and returns a new StackSet
in which the given
workspace has been made current. greedyView
only differs in the way
it treats Xinerama screens: greedyView
will always swap the
requested workspace so it is now on the current screen even if it was
already visible, whereas calling view
on a visible workspace will
just switch the focus to whatever screen it happens to be on. For
single-head setups, of course, there isn't any difference in behavior
between view
and greedyView
.
Note that view
/greedyView
do not modify a StackSet
, but simply
return a new one computed from the old one. This is a common purely
functional paradigm: functions which would modify a data structure in
an imperative/non-pure paradigm are recast as functions which take an
old version of a data structure as input and produce a new version.
This might seem horribly inefficient to someone used to a non-pure
paradigm, but it actually isn't, for (at least) two reasons. First, a
lot of work has gone into memory allocation and garbage collection, so
that in a modern functional language such as Haskell, these processes
are quite efficient. Second, and more importantly, the fact that
Haskell is pure (modifying values is not allowed) means that when a
new structure is constructed out of an old one with only a small
change, usually the new structure can actually share most of the old
one, with new memory being allocated only for the part that changed.
In an impure language, this kind of sharing would be a big no-no,
since modifying the old value later would suddenly cause the new value
to change as well.
Workspace
[edit]
Workspace
The Workspace
type is quite simple. It stores a tag, a layout, and possibly a Stack
:
data Workspace i l a = Workspace { tag :: !i, layout :: l, stack :: Maybe (Stack a) }
deriving (Show, Read, Eq)
If there are no windows in a given workspace, stack
will be Nothing
; if there are windows, it will be Just s
, where s
is a non-empty Stack
of windows.
There's not much else to say about it, which makes this a perfect chance to talk about record syntax. The basic way to define the Workspace
type would be:
data Workspace i l a = Workspace i l (Maybe (Stack a))
This simply specifies a single constructor for the Workspace
type (perhaps somewhat confusingly, also called Workspace
, although these are two different things) which has three components, of types i
, l
, and Maybe (Stack a)
, respectively. The record syntax in the actual code wraps the components in curly braces, and adds a name associated with each component. These names automatically turn into accessor functions which allow us to extract the corresponding component from a value of type Workspace i l a
. For example, tag
becomes a function of type
tag :: Workspace i l a -> i
Hence, we have two ways to get at the internals of any value whose type is defined using record syntax: pattern-matching, or accessor functions.
Stack
[edit]
Stack
The Stack
type stores a list of the actual windows on a given workspace, along with a notion of the "current" window. Now, the "obvious" way to do this in an imperative language would be to store an array of windows along with an index into the array. However, this approach has several disadvantages:
- Creating a new window or deleting the current one would be O(n) operations, as all the windows to the right of the current location would have to be shifted by one in the array.
- In Haskell, indexing into a list is O(n) anyway, and using an array library would be unwieldy here.
- Much work must go into maintaining guarantees such as always having the current index be a valid index into the array, maintaining the ordering of the windows when shifting them around in the array, and so on.
Instead, a Stack
uses an ingenious structure known as a list zipper:
data Stack a = Stack { focus :: !a -- focused thing in this set
, up :: [a] -- clowns to the left
, down :: [a] } -- jokers to the right
deriving (Show, Read, Eq)
Instead of using a single list with some sort of index, the list is broken into three pieces: a current window (focus
), the windows before that, in reverse order (up
), and the windows after it (down
). This has several nice properties:
- A
Stack a
cannot be empty, since it must always contain a current element. Remember, the possibility of an empty workspace is handled by the type ofWorkspace
'sstack
field,Maybe (Stack a)
. - Shifting focus, adding a new window next to the current one, and reversing the window list are all simple O(1) operations.
- There is not even the possibility of any sort of index-out-of-bounds errors while keeping track of the current window.
For more information on zippers, the Zipper page on the Haskell wiki and the chapter on zippers in the Haskell wikibook are good starting places.
Other functions[edit]
At this point you should spend some time studying the rest of the functions in StackSet.hs, which provide various operations on Stack
s and StackSet
s. There are quite a few, but they are, for the most part, quite straightforward. Some general notes and commentary:
- The functions
with
,modify
, andmodify'
are great examples of higher-order functions, functions which take other functions as input. Haskell (and most functional languages) make such a thing easy and natural. For example,with
applies a function to the current workspace's stack;modify
essentially transforms a function onStack
s to a function onStackSet
s, with someMaybe
types thrown in to handle empty cases.
- The names of the functions
integrate
anddifferentiate
may strike you as odd unless you know that there is an astonishing connection between derivatives (yes, from calculus) and zipper types. In short, finding the zipper of a given data type corresponds to finding a derivative. For more information, see the Haskell wikibook entry on zippers, or the paper by Conor McBride, The Derivative of a Regular Type is its Type of One-Hole Contexts.
- Note how the implementation of functions such as
focusUp
/Down
,swapUp
/Down
, andreverseStack
are quite simple, thanks to higher-order functions and the zipper structure ofStack
s.
- I sort of lied when I said that moving focus is O(1) with the zipper structure: in the one case that focus wraps around the end of the list, it is O(n). But it is still takes O(1) amortized time.
QuickCheck properties[edit]
Now take a look at tests/Properties.hs, which contains a large collection of QuickCheck properties for testing StackSet.hs. Here's the way it works: a QuickCheck property is essentially a function of type a -> Bool
which should always evaluate to True
for any value of type a
. (Actually, it's a little more complex than this: using a special return type Property
instead of Bool
, a property can also specify only a subset of values for which the property should hold.) The type a
must be an instance of the type class Arbitrary
, which defines a way to generate random values of that type. Running QuickCheck on a property generates a large amount of random test data of the appropriate type, and ensures that the property always evaluates to true; if not, it displays the input for which the property failed. Of course, this is not proof that the property is always true, but a set of well-defined properties is surprisingly good at catching bugs and forgotten corner cases.
These tests are run automatically with every recorded change to the xmonad source repository -- indeed, they must all pass in order for a change to be recorded.