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Introduction
Goals
Implementation details
Erlang core overview
Haskell on BEAMs ;)
Lazy computations
Haskell objects
Thunks
Data constructors
Special cases
Haskell calling Erlang
General calling convention
Primitive calls
Hardcoded BIFs
Erlang calling Haskell
Typed processes
Spawning processes
Receiving messages
Sending messages
Examples
Factorial
Merging lists
Ping-pong