Difference between revisions of "ZuriHac2014/Projects"

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(add myself to the hackage strike force)
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Nomyx is a game where you can change the rules while playing: http://www.nomyx.net
 
Nomyx is a game where you can change the rules while playing: http://www.nomyx.net
   
I'll work on new features and bugs: http://www.github.com/cdupont/Nomyx/issues?state=open. Help/advices are welcome :)
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* Corentin Dupont (I'll work on new features and [http://www.github.com/cdupont/Nomyx/issues?state=open bugs] . Help/advices are welcome :))
 
* Corentin Dupont
 
   
 
=Snap=
 
=Snap=

Revision as of 15:39, 7 May 2014

These are some of the projects that ZuriHac 2014 attendees will be working on:

Aeson

See: http://hackage.haskell.org/package/aeson

  • Bas van Dijk (Faster JSON encoder)

Scion / Lambdachine

  • Thomas Schilling

Hakyll

See: http://jaspervdj.be/hakyll/

  • Jasper van der Jeugt

Haskell: the Gathering

Implementation of Magic: the Gathering in Haskell. We will work on the rules engine, card implementations (both in Haskell) and the web client (TypeScript/HTML). Help is welcome in all three areas.

  • Martijn van Steenbergen

T-Digest

Persistent implementation of the T-Digest (https://github.com/tdunning/t-digest) quantile estimation data structure, for use in ekg.

  • Johan Tibell

Nomyx

Nomyx is a game where you can change the rules while playing: http://www.nomyx.net

  • Corentin Dupont (I'll work on new features and bugs . Help/advices are welcome :))

Snap

See: http://snapframework.com/

  • Alfredo Di Napoli - I have in mind a couple of interesting features I would like to see in snap.

Hackage

See: http://hackage.haskell.org/

  • Ian Ross (tags interface)
  • Alp Mestanogullari (most likely a nice statistics page)

GHC bug squashing

I plan to fix a few random GHC bugs and I’m more than happy to guide GHC-newbies in doing the same.

  • Joachim Breitner