Difference between revisions of "Applications and libraries/Games"
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;[http://www.scannedinavian.com/~shae/mage-1.0pre35.tar.gz Mage] (tar.gz) |
;[http://www.scannedinavian.com/~shae/mage-1.0pre35.tar.gz Mage] (tar.gz) |
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:Nethack clone written in Haskell |
:Nethack clone written in Haskell |
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+ | ;[http://www.cse.unsw.edu.au/~dons/code/contrib/hsChess hsChess] |
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+ | :Chess AI engine |
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+ | ;[http://mu.org/~mux/LambdaChess/ LambdaChess] |
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+ | :GTK chess client |
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== Libraries == |
== Libraries == |
Revision as of 11:20, 19 March 2007
This page contains a list of libraries and tools in a certain category. For a comprehensive list of such pages, see Applications and libraries.
Applications
- Frag
- Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong. It uses Yampa, Quake 3 BSP level format and OpenGL. It is licensed under the GPL.
- ANSI terminal Space Invaders
- A very simple space invaders written entirely in Haskell 98.
- Hetris
- ASCII tetris in Haskell
- Monadius
- Monadius is a shoot 'em up with the selection bar power-up system for Windows, written in Haskell
- Roguestar
- Roguestar is a science fiction adventure role playing game using haskell and OpenGL.
- Mage (tar.gz)
- Nethack clone written in Haskell
- hsChess
- Chess AI engine
- LambdaChess
- GTK chess client
Libraries
- FunGEn - a game engine for Haskell
- FunGEn (Functional Game Engine) is a 2D platform-independent game engine implemented in and for Haskell, using HOpenGL. It is intended to help game programmers in the game development process, in a faster and automated way.