Difference between revisions of "Blog articles/Graphics"
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* [http://www.kennknowles.com/blog/2008/03/23/using-opengls-blending-to-visualize-congestion-in-convex-routing-in-haskell/ Using OpenGL's blending to visualize congestion in convex routing] |
* [http://www.kennknowles.com/blog/2008/03/23/using-opengls-blending-to-visualize-congestion-in-convex-routing-in-haskell/ Using OpenGL's blending to visualize congestion in convex routing] |
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* [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell] |
* [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell] |
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+ | * [http://www.kennknowles.com/blog/2008/04/16/drawing-fractals-in-haskell-with-a-cursor-graphics-dsel-and-a-cute-list-representation/ Drawing fractals in Haskell with a cursor graphics DSEL and a cute list representation] |
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== Further reading == |
== Further reading == |
Revision as of 21:47, 16 April 2008
Graphics
Ray tracing
Fractals
OpenGL
- OpenGL tetris in Haskell
- Octane Mech
- Visualizing 2D convex hull using Gtk and OpenGL in Haskell
- Using OpenGL's blending to visualize congestion in convex routing
- OpenGL programming with Haskell
- Drawing fractals in Haskell with a cursor graphics DSEL and a cute list representation
Further reading
- See the Games category of applications.
- Graphics libraries on Hackage