Difference between revisions of "List of Projects that use Haskell"
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(Adds deadd-notification-center as a project) |
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== Projects == |
== Projects == |
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+ | ; [http://fusion.corsis.eu PortFusion] |
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+ | : cross-platform, distributed reverse / forward proxy & tunneling |
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; [http://darcs.net/ darcs] |
; [http://darcs.net/ darcs] |
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: a distributed version control system |
: a distributed version control system |
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; [http://xmonad.org/ xmonad] |
; [http://xmonad.org/ xmonad] |
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− | : a tiling |
+ | : a tiling X11 window manager |
+ | ; [https://github.com/phuhl/linux_notification_center Deadd notification center] |
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+ | : a notification daemon/center for Linux using GTK3 and DBUS |
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; [http://johnmacfarlane.net/pandoc/ pandoc] |
; [http://johnmacfarlane.net/pandoc/ pandoc] |
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: a universal document converter |
: a universal document converter |
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; [http://freearc.org/ FreeArc] |
; [http://freearc.org/ FreeArc] |
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: a general-purpose archiver |
: a general-purpose archiver |
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+ | ; [http://projects.haskell.org/xmobar/ xmobar] |
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+ | : a text-based status bar for X11 |
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+ | ; [http://www.hedgewars.org/ HedgeWars] |
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+ | : Worms-style combat game (gameServer built in Haskell) |
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+ | ; [http://joyridelabs.de/game/ Nikki and the Robots] |
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+ | : A commercial platform game (code is open source) |
Latest revision as of 14:29, 24 February 2020
People often ask, «Okay, Haskell looks like a fun language; but what's written in it?»
The purpose of this page is to create a list of Haskell-based projects.
Requirements
To qualify, the project should meet these requirements:
- Programs, not libraries
- The project should be of value to the end user. Programs that are configured by writing a small piece of Haskell code (xmonad, yi) or that expose a Haskell-based DSL are okay.
- A significant part is written in Haskell
- As a rough guideline, no less that 30% of the source code should be Haskell.
- Open source
- Not necessarily «free as speech», but people should be able to try it out and look at the source code.
- Valuable outside of the Haskell community
- Haskell infrastructure is almost entirely written in Haskell, but that isn't very useful in selling Haskell to outsiders. Tools that work with other languages (e.g. a Perl6 implementation written in Haskell) are okay.
- Successful
- The project should be maintained and have a non-trivial user base.
Projects
- PortFusion
- cross-platform, distributed reverse / forward proxy & tunneling
- darcs
- a distributed version control system
- xmonad
- a tiling X11 window manager
- Deadd notification center
- a notification daemon/center for Linux using GTK3 and DBUS
- pandoc
- a universal document converter
- Timeplot
- a program for visualizing data from log files
- hledger
- a personal finance tracker
- FreeArc
- a general-purpose archiver
- xmobar
- a text-based status bar for X11
- HedgeWars
- Worms-style combat game (gameServer built in Haskell)
- Nikki and the Robots
- A commercial platform game (code is open source)