Difference between revisions of "Blog articles/Graphics"
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* [http://berlinbrowndev.blogspot.com/2007/09/octane-mech-opengl-haskell-based-mech.html Octane Mech] |
* [http://berlinbrowndev.blogspot.com/2007/09/octane-mech-opengl-haskell-based-mech.html Octane Mech] |
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* [http://www.kennknowles.com/blog/2007/11/20/visualizing-2d-convex-hull-using-gtk-and-opengl-in-haskell/ Visualizing 2D convex hull using Gtk and OpenGL in Haskell] |
* [http://www.kennknowles.com/blog/2007/11/20/visualizing-2d-convex-hull-using-gtk-and-opengl-in-haskell/ Visualizing 2D convex hull using Gtk and OpenGL in Haskell] |
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+ | * [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell] |
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== Further reading == |
== Further reading == |
Revision as of 23:30, 27 January 2008
Graphics
Ray tracing
Fractals
OpenGL
- OpenGL tetris in Haskell
- Octane Mech
- Visualizing 2D convex hull using Gtk and OpenGL in Haskell
- OpenGL programming with Haskell
Further reading
- See the Games category of applications.
- Graphics libraries on Hackage