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which probably explains nothing if you don't already know Haskell! | which probably explains nothing if you don't already know Haskell! | ||
The essence of the above statement is that you use the keyword < | The essence of the above statement is that you use the keyword <hask>data</hask>, | ||
supply an optional context, give the type name and a variable number of | supply an optional context, give the type name and a variable number of | ||
[[type variable]]s. This is then followed by a variable number of [[constructor]]s, each of which has a list of [[type variable]]s or [[type constant]]s. At the end, there is an optional <code>deriving</code>. | [[type variable]]s. This is then followed by a variable number of [[constructor]]s, each of which has a list of [[type variable]]s or [[type constant]]s. At the end, there is an optional <code>deriving</code>. | ||
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Let's look at some examples. The Haskell standard data type [[Maybe]] is typically declared as: | Let's look at some examples. The Haskell standard data type [[Maybe]] is typically declared as: | ||
<haskell> | |||
data Maybe a = Just a | Nothing | data Maybe a = Just a | Nothing | ||
</haskell> | |||
What this means is that the type '''Maybe''' has one type variable, represented by the ''a'' and two [[constructor]]s '''Just''' and '''Nothing'''. (Note that Haskell requires type names and constructor names to begin with an uppercase letter). The '''Just''' constructor takes one parameter, ''a''. | What this means is that the type '''Maybe''' has one type variable, represented by the ''a'' and two [[constructor]]s '''Just''' and '''Nothing'''. (Note that Haskell requires type names and constructor names to begin with an uppercase letter). The '''Just''' constructor takes one parameter, ''a''. | ||
As another example, consider binary [[Tree]]s. They could be represented by: | As another example, consider binary [[Tree]]s. They could be represented by: | ||
<haskell> | |||
data Tree a = Branch (Tree a) (Tree a) | Leaf a | data Tree a = Branch (Tree a) (Tree a) | Leaf a | ||
</haskell> | |||
Here, one of the constructors, '''Branch''' of '''Tree''' takes two trees as | Here, one of the constructors, '''Branch''' of '''Tree''' takes two trees as | ||
parameters to the constructor, while '''Leaf''' takes the type variable ''a''. This type of recursion is a very common [[:Category:Idioms |pattern]] in Haskell. | parameters to the constructor, while '''Leaf''' takes the type variable ''a''. This type of recursion is a very common [[:Category:Idioms |pattern]] in Haskell. | ||
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The other two ways one may introduce types to Haskell programs are via the | The other two ways one may introduce types to Haskell programs are via the | ||
< | <hask>type</hask> and <hask>newtype</hask> statements. | ||
< | <hask>type</hask> introduces a synonym for a type and uses the same data | ||
constructors. < | constructors. <hask>newtype</hask> introduces a renaming of a type and | ||
requires you to provide new constructors. | requires you to provide new constructors. | ||
When using a < | When using a <hask>type</hask> declaration, the type synonym and its base type | ||
are interchangeble almost everywhere (There are some restrictions when dealing with [[instance]] declarations). For example, if you had the declaration: | are interchangeble almost everywhere (There are some restrictions when dealing with [[instance]] declarations). For example, if you had the declaration: | ||
<haskell> | |||
type Name = String | type Name = String | ||
</haskell> | |||
then any [[function]] you had declared that had < | then any [[function]] you had declared that had <hask>String</hask> in its | ||
signature could be used on any element of type <code>Name</code> | signature could be used on any element of type <code>Name</code> | ||
However, if one had the declaration: | However, if one had the declaration: | ||
<haskell> | |||
newtype FirstName = FirstName String | newtype FirstName = FirstName String | ||
</haskell> | |||
this would no longer be the case. Functions would have to be declared that | this would no longer be the case. Functions would have to be declared that | ||
actually were defined on '''FirstName'''. Often, one creates a deconstructor | actually were defined on '''FirstName'''. Often, one creates a deconstructor | ||
at the same time which helps alleviate this requirement. e.g.: | at the same time which helps alleviate this requirement. e.g.: | ||
<haskell> | |||
unFirstName :: FirstName -> String | unFirstName :: FirstName -> String | ||
unFirstName (FirstName s) = s | unFirstName (FirstName s) = s | ||
</haskell> | |||
This is often done by the use of [[field]]s in the <code>newtype</code>. (Note | This is often done by the use of [[field]]s in the <code>newtype</code>. (Note | ||
that many consider the Haskell field implementation sub-optimal, while | that many consider the Haskell field implementation sub-optimal, while | ||
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First, create data types for the suit and card number. | First, create data types for the suit and card number. | ||
<haskell> | |||
data Suit = Club | Diamond | Heart | Spade | data Suit = Club | Diamond | Heart | Spade | ||
deriving (Read, Show, Enum, Eq, Ord) | deriving (Read, Show, Enum, Eq, Ord) | ||
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| Jack | Queen | King | Ace | | Jack | Queen | King | Ace | ||
deriving (Read, Show, Enum, Eq, Ord) | deriving (Read, Show, Enum, Eq, Ord) | ||
</haskell> | |||
Each of these uses a [[deriving]] clause to allow us to convert them from / to [[String]] and Int, test | Each of these uses a [[deriving]] clause to allow us to convert them from / to [[String]] and Int, test them for equality and ordering. With types like this, | ||
where there are no [[type variable]]s, equality is based upon which constructor is used and order by the order you wrote them. e.g. <code>Three</code> is less than <code>Queen</code>. | where there are no [[type variable]]s, equality is based upon which constructor is used and order by the order you wrote them. e.g. <code>Three</code> is less than <code>Queen</code>. | ||
Now we define an actual <code>Card</code> | Now we define an actual <code>Card</code> | ||
<haskell> | |||
data Card = Card {value::CardValue, | data Card = Card {value::CardValue, | ||
suit::Suit} | suit::Suit} | ||
deriving (Read, Show, Eq) | deriving (Read, Show, Eq) | ||
</haskell> | |||
In this definition, we use [[field]]s, which give us ready made functions to | In this definition, we use [[field]]s, which give us ready made functions to | ||
access the two parts of a <code>Card</code>. Again, [[type variables]] were not | access the two parts of a <code>Card</code>. Again, [[type variables]] were not | ||
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The deriving clause here only specifies three of our desired [[Class]]es, we supply [[instance]] declarations for [[Ord]] and [[Enum]]. | The deriving clause here only specifies three of our desired [[Class]]es, we supply [[instance]] declarations for [[Ord]] and [[Enum]]. | ||
<haskell> | |||
instance Ord Card where | instance Ord Card where | ||
compare c1 c2 | (value c1 == (value c2)) = compare (suit c1) (suit c2) | compare c1 c2 | (value c1 == (value c2)) = compare (suit c1) (suit c2) | ||
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toEnum n = Card (toEnum (n `div` 4)) (toEnum (n `mod` 4)) | toEnum n = Card (toEnum (n `div` 4)) (toEnum (n `mod` 4)) | ||
fromEnum c = 4*(fromEnum (value c)) + (fromEnum (suit c)) | fromEnum c = 4*(fromEnum (value c)) + (fromEnum (suit c)) | ||
</haskell> | |||
Finally, we alias the type <code>Deck</code> to a list of <code>Card</code>s | Finally, we alias the type <code>Deck</code> to a list of <code>Card</code>s | ||
and populate the deck with a [[list comprehension]] | and populate the deck with a [[list comprehension]] | ||
<haskell> | |||
type Deck = [Card] | type Deck = [Card] | ||
deck::Deck | deck::Deck | ||
deck = [Card val su | val <- [Two .. Ace], su <- [Club .. Spade]] | deck = [Card val su | val <- [Two .. Ace], su <- [Club .. Spade]] | ||
</haskell> | |||
==Please add== | ==Please add== |
Revision as of 01:46, 9 March 2006
In Haskell, types are how you describe the data your program will work with.
Data declarations
One introduces, or declares, at type in Haskell via the data
statement. In general a data declaration looks like:
data [context =>] type tv1 ... tvi = con1 c1t1 c1c2... c1tn | ... | conm cmt1 ... cmtq [deriving]
which probably explains nothing if you don't already know Haskell!
The essence of the above statement is that you use the keyword data
,
supply an optional context, give the type name and a variable number of
type variables. This is then followed by a variable number of constructors, each of which has a list of type variables or type constants. At the end, there is an optional deriving
.
There are a number of other subtelties associated with this, such as requiring parameters to the data constructors to be eager, what classes are allowed in the deriving, use of field names in the constructors and what the context actually does. Please refer to the specific articles for more on each of those.
Let's look at some examples. The Haskell standard data type Maybe is typically declared as:
data Maybe a = Just a | Nothing
What this means is that the type Maybe has one type variable, represented by the a and two constructors Just and Nothing. (Note that Haskell requires type names and constructor names to begin with an uppercase letter). The Just constructor takes one parameter, a.
As another example, consider binary Trees. They could be represented by:
data Tree a = Branch (Tree a) (Tree a) | Leaf a
Here, one of the constructors, Branch of Tree takes two trees as parameters to the constructor, while Leaf takes the type variable a. This type of recursion is a very common pattern in Haskell.
Type and newtype
The other two ways one may introduce types to Haskell programs are via the
type
and newtype
statements.
type
introduces a synonym for a type and uses the same data
constructors. newtype
introduces a renaming of a type and
requires you to provide new constructors.
When using a type
declaration, the type synonym and its base type
are interchangeble almost everywhere (There are some restrictions when dealing with instance declarations). For example, if you had the declaration:
type Name = String
then any function you had declared that had String
in its
signature could be used on any element of type Name
However, if one had the declaration:
newtype FirstName = FirstName String
this would no longer be the case. Functions would have to be declared that actually were defined on FirstName. Often, one creates a deconstructor at the same time which helps alleviate this requirement. e.g.:
unFirstName :: FirstName -> String
unFirstName (FirstName s) = s
This is often done by the use of fields in the newtype
. (Note
that many consider the Haskell field implementation sub-optimal, while
others use it extensively. See Programming guidelines and Future)
A simple example
Suppose you want to create a program to play bridge. You need something to represent cards. Here is one way to do that.
First, create data types for the suit and card number.
data Suit = Club | Diamond | Heart | Spade
deriving (Read, Show, Enum, Eq, Ord)
data CardValue = Two | Three | Four
| Five | Six | Seven | Eight | Nine | Ten
| Jack | Queen | King | Ace
deriving (Read, Show, Enum, Eq, Ord)
Each of these uses a deriving clause to allow us to convert them from / to String and Int, test them for equality and ordering. With types like this,
where there are no type variables, equality is based upon which constructor is used and order by the order you wrote them. e.g. Three
is less than Queen
.
Now we define an actual Card
data Card = Card {value::CardValue,
suit::Suit}
deriving (Read, Show, Eq)
In this definition, we use fields, which give us ready made functions to
access the two parts of a Card
. Again, type variables were not
used, but the data constructor requires its two parameters to be of
specific types, CardValue
and Suit
.
The deriving clause here only specifies three of our desired Classes, we supply instance declarations for Ord and Enum.
instance Ord Card where
compare c1 c2 | (value c1 == (value c2)) = compare (suit c1) (suit c2)
| otherwise = compare (value c1) (value c2)
instance Enum Card where
toEnum n = Card (toEnum (n `div` 4)) (toEnum (n `mod` 4))
fromEnum c = 4*(fromEnum (value c)) + (fromEnum (suit c))
Finally, we alias the type Deck
to a list of Card
s
and populate the deck with a list comprehension
type Deck = [Card]
deck::Deck
deck = [Card val su | val <- [Two .. Ace], su <- [Club .. Spade]]
Please add
Further illustrative examples would be most appreciated.
See Also
Read the (wanted) articles about data constructors and classes. As well the Haskell 98 report and your chosen implementation (e.g. GHC/Documentation) have the latest words.
- Smart constructors shows some interesting examples including a non-trivial usage of
newtype
. - Unboxed type shows ways to have values closer to the bare metal :).
- Phantom type discusses types without constructors.
- Type witness gives an example of GADTs, a GHC extension.
- Existential type shows how to implement a common O-O programming paradigm.
- Type arithmetic implements the Peano numbers.