Difference between revisions of "Chlor"
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Chlor tries to enable you to '''get things done''': |
Chlor tries to enable you to '''get things done''': |
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+ | * Chlor is '''trivial to install'''. |
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− | + | :: Many Haskell graphic libraries depend on bindings to non-Haskell libraries (like Cairo/Gtk, GD, OpenGL, etc.) which can be more or less troublesome to install on your system. Chlor avoids this trouble by being a pure Haskell framework. |
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* Chlor provides a rich repository of '''reusable highlevel components'''. |
* Chlor provides a rich repository of '''reusable highlevel components'''. |
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− | * Chlor can generate graphics in '''essential file formats''' (PDF, SVG, EPS, etc) |
+ | * Chlor can generate graphics in '''essential file formats''' (PDF, SVG, EPS, etc). |
+ | :: Chlor is assumed to be only a small cog in your workstream. It tries to step out of your way by providing import and export facilities for open formats, for your post-processing needs. |
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Chlor is currently available from the [http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/haskell/ code repository] only. |
Chlor is currently available from the [http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/haskell/ code repository] only. |
Revision as of 11:24, 14 January 2010
Chlor is a highlevel Haskell vector graphics framework for non-interactive diagrams and charts.
Chlor tries to enable you to get things done:
- Chlor is trivial to install.
- Many Haskell graphic libraries depend on bindings to non-Haskell libraries (like Cairo/Gtk, GD, OpenGL, etc.) which can be more or less troublesome to install on your system. Chlor avoids this trouble by being a pure Haskell framework.
- Chlor provides a rich repository of reusable highlevel components.
- Chlor can generate graphics in essential file formats (PDF, SVG, EPS, etc).
- Chlor is assumed to be only a small cog in your workstream. It tries to step out of your way by providing import and export facilities for open formats, for your post-processing needs.
Chlor is currently available from the code repository only.
Features
Chlor uses a top-down graphics model. You define a box and what objects to create within this box. These objects themselves can decide what to draw within their respective boxes, and so on.