Difference between revisions of "Applications and libraries/Games"

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Revision as of 21:41, 22 March 2006

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This page contains a list of libraries and tools in a certain category. For a comprehensive list of such pages, see Applications and libraries.


FunGEn - a game engine for Haskell
FunGEn (Functional Game Engine) is a 2D platform-independent game engine implemented in and for Haskell, using HOpenGL. It is intended to help game programmers in the game development process, in a faster and automated way.