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(Added subsection "Using random generators" with a link to "Haskell Bits #1: Randomness")
 
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* [http://jpmoresmau.blogspot.com/2007/06/very-dumb-neural-network-in-haskell.html A neural network in Haskell]
 
* [http://jpmoresmau.blogspot.com/2007/06/very-dumb-neural-network-in-haskell.html A neural network in Haskell]
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* [http://alpmestan.wordpress.com/2009/12/23/hnn-0-1-has-been-released/ The HNN library] (see its [http://www.haskell.org/haskellwiki/HNN haskellwiki page])
  
 
===Design patterns===
 
===Design patterns===
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* [http://jpmoresmau.blogspot.com/2007/11/haskell-design-patterns-are-probably.html Haskell design patterns are (probably) needed]
 
* [http://jpmoresmau.blogspot.com/2007/11/haskell-design-patterns-are-probably.html Haskell design patterns are (probably) needed]
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* [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.105.4354&rep=rep1&type=pdf Design patterns for functional strategic programming] (PDF)
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=== Handling platform differences ===
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* [http://blog.haskell-exists.com/yuras/posts/stop-abusing-cpp-in-haskell.html Stop (ab)using CPP in Haskell sources]
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=== Using random generators ===
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* [http://www.kovach.me/posts/2017-01-30-haskell-bits-randomness.html Haskell Bits #1: Randomness]

Latest revision as of 21:04, 26 June 2017


Contents

[edit] 1 Algorithms and techniques

[edit] 1.1 Currying

[edit] 1.2 Folds

[edit] 1.3 Dynamic programming

[edit] 1.4 Neural networks

[edit] 1.5 Design patterns

[edit] 1.6 Handling platform differences


[edit] 1.7 Using random generators