Difference between revisions of "Blog articles/Exercises"

From HaskellWiki
Jump to: navigation, search
(Word numbers)
(Games)
Line 67: Line 67:
 
* [http://www.joachim-breitner.de/blog/archives/152-Hangman-AI-in-haskell.html Hangman AI in Haskell]
 
* [http://www.joachim-breitner.de/blog/archives/152-Hangman-AI-in-haskell.html Hangman AI in Haskell]
 
* [http://www.joachim-breitner.de/blog/archives/139-Haskell-as-a-puzzle-Solver.html Haskell as a puzzle solver]
 
* [http://www.joachim-breitner.de/blog/archives/139-Haskell-as-a-puzzle-Solver.html Haskell as a puzzle solver]
  +
* [http://myawesomeblag.blogspot.com/2007/03/opengl-tetris-in-haskell.html OpenGL tetris in Haskell]

Revision as of 16:14, 23 September 2007


Programming exercises in Haskell

Particular exercises

Prime sieves

Supermarket Pricing

The Google Code Jam "countPaths" problem

Secret Santas in Haskell

Run length encoding

The bowling puzzle

Norvig's spell checker

Chris' Puzzle

Word numbers

Games