# Blog articles/Graphics

### From HaskellWiki

< Blog articles(Difference between revisions)

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* [http://berlinbrowndev.blogspot.com/2007/09/octane-mech-opengl-haskell-based-mech.html Octane Mech] | * [http://berlinbrowndev.blogspot.com/2007/09/octane-mech-opengl-haskell-based-mech.html Octane Mech] | ||

* [http://www.kennknowles.com/blog/2007/11/20/visualizing-2d-convex-hull-using-gtk-and-opengl-in-haskell/ Visualizing 2D convex hull using Gtk and OpenGL in Haskell] | * [http://www.kennknowles.com/blog/2007/11/20/visualizing-2d-convex-hull-using-gtk-and-opengl-in-haskell/ Visualizing 2D convex hull using Gtk and OpenGL in Haskell] | ||

+ | * [http://www.kennknowles.com/blog/2008/03/23/using-opengls-blending-to-visualize-congestion-in-convex-routing-in-haskell/ Using OpenGL's blending to visualize congestion in convex routing] | ||

* [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell] | * [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell] | ||

## Revision as of 01:50, 24 March 2008

## Contents |

## 1 Graphics

### 1.1 Ray tracing

### 1.2 Fractals

### 1.3 OpenGL

- OpenGL tetris in Haskell
- Octane Mech
- Visualizing 2D convex hull using Gtk and OpenGL in Haskell
- Using OpenGL's blending to visualize congestion in convex routing
- OpenGL programming with Haskell

## 2 Further reading

- See the Games category of applications.
- Graphics libraries on Hackage