Difference between revisions of "Game Development"

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* [http://www.youtube.com/watch?v=AJQZg3Po-Ag bloxors: an OpenGL Logic Game written in Haskell]
* [http://www.youtube.com/watch?v=AJQZg3Po-Ag bloxors: an OpenGL Logic Game written in Haskell]
== Other ==
* I am interested in learning how to program games. I created this wiki page for a discussion on game programming. I am interested in how to construct a game program. How does the the general game behave, which abstractions could be done in games, how is the gameplay, and what primitives could be used to construct such a game program? I suggest to consider simple, concrete games; here an attempt on a "five-in-a-row"-program: [http://folk.uio.no/carljsv/game/game-1.0.tar.gz game-1.0.tar.gz]

Revision as of 22:17, 10 February 2011

This page and the #haskell-game IRC channel is the starting point for everyone interested in doing game development with Haskell.

There are quite a lot of games, unfinished libraries, and interested people out there - please gather links here and join us on #haskell-game !

You may also wish to join the Games special interest group on haskellers.com.


Articles and blog posts


  • Games in Haskell - Matthew Sackman and Tristan Allwood on developing games with OpenGL in Haskell