Difference between revisions of "IPhone"
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| iPhone experience, web programming experience, dependent types experience |
| iPhone experience, web programming experience, dependent types experience |
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| Haskell-to-iPhone compiler (either as DSL or GHC Core -> iPhone) |
| Haskell-to-iPhone compiler (either as DSL or GHC Core -> iPhone) |
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+ | | Navigation-based apps (think of things like iTunes, Facebook, etc.) , Games (maybe using a combination of FRP and something like arrowlets) |
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Revision as of 18:42, 17 June 2009
If you are working with Haskell and making iPhone apps, or if you intend to soon, please fill in your info below. By helping each other out, we can work more productively and have more fun.
Name | Contact info | Haskell-fu (0-5) | iPhone-fu (0-5) | Have (to share) | Need | Intended iPhone apps |
---|---|---|---|---|---|---|
Conal Elliott | Home, blog, wiki user, Twitter, Facebook, Linkedin, IRC: conal | 5 | 0 | Functional graphics & GUI, misc Haskell libs, design skills | iPhone basics, Haskell-to-iPhone compiler | Interactive graphics toys |
Chris Eidhof | Home, Tupil, wiki user, Twitter, Linkedin, IRC: chr1s | 4 | 3 | iPhone experience, web programming experience, dependent types experience | Haskell-to-iPhone compiler (either as DSL or GHC Core -> iPhone) | Navigation-based apps (think of things like iTunes, Facebook, etc.) , Games (maybe using a combination of FRP and something like arrowlets) |
Some helpful resources:
- Free iPhone ideas (blog by Chris Eidhof)
- Haskell to Objective-C binding