# Numeric Haskell: A Repa Tutorial

### From HaskellWiki

Repa is a Haskell library for high performance, regular, multi-dimensional parallel arrays. All numeric data is stored unboxed and functions written with the Repa combinators are automatically parallel (provided you supply "+RTS -N" on the command line when running the program).

This document provides a tutorial on array programming in Haskell using the repa package.

*Note: a companion tutorial to this is provided as the*
vector tutorial, and is based on the NumPy tutorial*.*

## Contents |

# 1 Quick Tour

Repa (REgular PArallel arrays) is an advanced, multi-dimensional parallel arrays library for Haskell, with a number of distinct capabilities:

- The arrays are "regular" (i.e. dense and rectangular); and
- Functions may be written that are polymorphic in the shape of the array;
- Many operations on arrays are accomplished by changing only the shape of the array (without copying elements);
- The library will automatically parallelize operations over arrays.

This is a quick start guide for the package. For further information, consult:

- The Haddock Documentation
- Regular, Shape-polymorphic, Parallel Arrays in Haskell.
- Efﬁcient Parallel Stencil Convolution in Haskell

## 1.1 Importing the library

Download the `repa` package:

$ cabal install repa

and import it qualified:

import qualified Data.Array.Repa as R

The library needs to be imported qualified as it shares the same function names as list operations in the Prelude.

*Note: Operations that involve writing new index types for Repa arrays will require the '-XTypeOperators' language extension.*

For non-core functionality, a number of related packages are available:

- repa-bytestring
- repa-io
- repa-algorithms
- repa-devil (image loading)

and example algorithms in:

## 1.2 Index types and shapes

Before we can get started manipulating arrays, we need a grasp of repa's notion of array shape. Much like the classic 'array' library in Haskell, repa-based arrays are parameterized via a type which determines the dimension of the array, and the type of its index. However, while classic arrays take tuples to represent multiple dimensions, Repa arrays use a richer type language for describing multi-dimensional array indices and shapes (technically, a *heterogeneous snoc list*).

Shape types are built somewhat like lists. The constructor **Z** corresponds
to a rank zero shape, and is used to mark the end of the list. The **:.** constructor adds additional dimensions to the shape. So, for example, the shape:

(Z:.3 :.2 :.3)

is the shape of a small 3D array, with shape type

(Z:.Int:.Int:.Int)

The most common dimensions are given by the shorthand names:

type DIM0 = Z type DIM1 = DIM0 :. Int type DIM2 = DIM1 :. Int type DIM3 = DIM2 :. Int type DIM4 = DIM3 :. Int type DIM5 = DIM4 :. Int

thus,

`Array DIM2 Double`

is the type of a two-dimensional array of doubles, indexed via `Int` keys, while

`Array Z Double`

is a zero-dimension object (i.e. a point) holding a Double.

Many operations over arrays are polymorphic in the shape / dimension
component. Others require operating on the shape itself, rather than
the array. A typeclass, `Shape`

, lets us operate uniformally
over arrays with different shape.

## 1.3 Shapes

To build values of `shape` type, we can use the `Z`

and `:.`

constructors:

> Z -- the zero-dimension Z

For arrays of non-zero dimension, we must give a size. *Note:* a common error is to leave off the type of the size.

> :t Z :. 10 Z :. 10 :: Num head => Z :. head

leading to annoying type errors about unresolved instances, such as:

No instance for (Shape (Z :. head0))

To select the correct instance, you will need to annotate the size literals with their concrete type:

> :t Z :. (10 :: Int) Z :. (10 :: Int) :: Z :. Int

is the shape of 1D arrays of length 10, indexed via Ints.

Given an array, you can always find its shape by calling `extent`

.

Additional convenience types for selecting particular parts of a shape are also provided (`All, Any, Slice`

etc.) which are covered later in the tutorial.

## 1.4 Generating arrays

New repa arrays ("arrays" from here on) can be generated in many ways, and we always begin by importing the `Data.Array.Repa`

module:

$ ghci GHCi, version 7.0.3: http://www.haskell.org/ghc/ :? for help Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package ffi-1.0 ... linking ... done. Prelude> :m + Data.Array.Repa

They may be constructed from lists, for example. Here is a one dimensional array of length 10, here, given the shape `(Z :. 10)`:

> let x = fromList (Z :. (10::Int)) [1..10] > x [1.0,2.0,3.0,4.0,5.0,6.0,7.0,8.0,9.0,10.0]

The type of `x` is inferred as:

> :t x x :: Array (Z :. Int) Double

which we can read as "an array of dimension 1, indexed via Int keys, holding elements of type Double"

We could also have written the type as:

x :: Array DIM1 Double

The same data may also be treated as a two dimensional array, by changing the shape parameter:

> let x = fromList (Z :. (5::Int) :. (2::Int)) [1..10] > x [1.0,2.0,3.0,4.0,5.0,6.0,7.0,8.0,9.0,10.0]

which has the type:

x :: Array ((Z :. Int) :. Int) Double

or, more simply:

x :: Array DIM2 Double

### 1.4.1 Building arrays from vectors

It is also possible to build arrays from unboxed vectors, from the 'vector' package:

fromVector :: Shape sh => sh -> Vector a -> Array sh a

New arrays are built by applying a shape to the vector. For example:

import Data.Vector.Unboxed > let x = fromVector (Z :. (10::Int)) (enumFromN 0 10) [0.0,1.0,2.0,3.0,4.0,5.0,6.0,7.0,8.0,9.0]

is a one-dimensional array of doubles. As usual, we can also impose other shapes:

> let x = fromVector (Z :. (3::Int) :. (3::Int)) (enumFromN 0 9) > x [0.0,1.0,2.0,3.0,4.0,5.0,6.0,7.0,8.0] > :t x x :: Array ((Z :. Int) :. Int) Double

to create a 3x3 array.

### 1.4.2 Reading arrays from files

Using the repa-io package, arrays may be written and read from files in a number of formats:

- as BMP files; and
- in a number of text formats.

with other formats rapidly appearing. For the special case of arrays of Word8 values, the repa-bytestring library supports generating bytestrings in memory.

An example: to write an 2D array to an ascii file:

`writeMatrixToTextFile "/tmp/test.dat" x`

This will result in a file containing:

MATRIX 2 5 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0

In turn, this file may be read back in via `readMatrixFromTextFile`

.

To process .bmp files, use Data.Array.Repa.IO.BMP, as follows (currently reading only works for 24 bit .bmp):

Data.Array.Repa.IO.BMP> x <- readImageFromBMP "/tmp/test24.bmp"

Reads this .bmp image:

as a 3D array of Word8, which can be further processed.

*Note: at the time of writing, there are no binary instances for repa arrays*

For image IO in many, many formats, use the repa-devil library.

## 1.5 Copying arrays from pointers

You can also generate new repa arrays by copying data from a pointer, using the repa-bytestring package. Here is an example, using "copyFromPtrWord8":

import Data.Word import Foreign.Ptr import qualified Data.Vector.Storable as V import qualified Data.Array.Repa as R import Data.Array.Repa import qualified Data.Array.Repa.ByteString as R import Data.Array.Repa.IO.DevIL i, j, k :: Int (i, j, k) = (255, 255, 4 {-RGBA-}) -- 1d vector, filled with pretty colors v :: V.Vector Word8 v = V.fromList . take (i * j * k) . cycle $ concat [ [ r, g, b, 255 ] | r <- [0 .. 255] , g <- [0 .. 255] , b <- [0 .. 255] ] ptr2repa :: Ptr Word8 -> IO (R.Array R.DIM3 Word8) ptr2repa p = R.copyFromPtrWord8 (Z :. i :. j :. k) p main = do -- copy our 1d vector to a repa 3d array, via a pointer r <- V.unsafeWith v ptr2repa runIL $ writeImage "test.png" r return ()

This fills a vector, converts it to a pointer, then copies that pointer to a 3d array, before writing the result out as this image:

## 1.6 Indexing arrays

To access elements in repa arrays, you provide an array and a shape, to access the element:

(!) :: (Shape sh, Elt a) => Array sh a -> sh -> a

So:

> let x = fromList (Z :. (10::Int)) [1..10] > x ! (Z :. 2) 3.0

Note that we can't give just a bare literal as the shape, even for one-dimensional arrays, :

> x ! 2 No instance for (Num (Z :. Int)) arising from the literal `2'

as the Z type isn't in the Num class, and Haskell's numeric literals are overloaded.

What if the index is out of bounds, though?

> x ! (Z :. 11) *** Exception: ./Data/Vector/Generic.hs:222 ((!)): index out of bounds (11,10)

an exception is thrown. An altnerative is to indexing functions that return a Maybe:

(!?) :: (Shape sh, Elt a) => Array sh a -> sh -> Maybe a

An example:

> x !? (Z :. 9) Just 10.0 > x !? (Z :. 11) Nothing

## 1.7 Operations on arrays

Besides indexing, there are many regular, list-like operations on arrays.

### 1.7.1 Maps, zips, filters and folds

We can map over multi-dimensional arrays:

> let x = fromList (Z :. (3::Int) :. (3::Int)) [1..9] > x [1.0,2.0,3.0,4.0,5.0,6.0,7.0,8.0,9.0]

since `map` conflicts with the definition in the Prelude, we have to use it qualified:

> Data.Array.Repa.map (^2) x [1.0,4.0,9.0,16.0,25.0,36.0,49.0,64.0,81.0]

Maps leave the dimension unchanged.

Folding reduces the inner dimension of the array.

fold :: (Shape sh, Elt a) => (a -> a -> a) -> a -> Array (sh :. Int) a -> Array sh a

So if 'x' is a 3D array:

> let x = fromList (Z :. (3::Int) :. (3::Int)) [1..9] > x [1.0,2.0,3.0,4.0,5.0,6.0,7.0,8.0,9.0]

We can sum each row, to yield a 2D array:

> fold (+) 0 x [6.0,15.0,24.0]

Two arrays may be combined via `zipWith`

:

zipWith :: (Shape sh, Elt b, Elt c, Elt a) => (a -> b -> c) -> Array sh a -> Array sh b -> Array sh c

an example:

> zipWith (*) x x [1.0,4.0,9.0,16.0,25.0,36.0,49.0,64.0,81.0]

### 1.7.2 Numeric operations: negation, addition, subtraction, multiplication

Repa arrays are instances of the `Num`

. This means that
operations on numerical elements are lifted automagically onto arrays of
such elements. For example, `(+)`

on two double values corresponds to
element-wise addition, `(+)`

, of the two arrays of doubles:

> let x = fromList (Z :. (10::Int)) [1..10] > x + x [2.0,4.0,6.0,8.0,10.0,12.0,14.0,16.0,18.0,20.0]

Other operations from the Num class work just as well:

> -x [-1.0,-2.0,-3.0,-4.0,-5.0,-6.0,-7.0,-8.0,-9.0,-10.0] > x ^ 3 [1.0,8.0,27.0,64.0,125.0,216.0,343.0,512.0,729.0,1000.0]

> x * x [1.0,4.0,9.0,16.0,25.0,36.0,49.0,64.0,81.0,100.0]

## 1.8 Changing the shape of an array

One of the main advantages of repa-style arrays over other arrays in Haskell is the ability to reshape data without copying. This is achieved via *index-space transformations*.

An example: transposing a 2D array (this example taken from the repa paper). First, the type of the transformation:

transpose2D :: Elt e => Array DIM2 e -> Array DIM2 e

Note that this transform will work on DIM2 arrays holding any elements. Now, to swap rows and columns, we have to modify the shape:

transpose2D a = backpermute (swap e) swap a where e = extent a swap (Z :. i :. j) = Z :. j :. i

The swap function reorders the index space of the array. To do this, we extract the current shape of the array, and write a function that maps the index space from the old array to the new array. That index space function is then passed to backpermute which actually constructs the new array from the old one.

backpermute generates a new array from an old, when given the new shape, and a function that translates between the index space of each array (i.e. a shape transformer).

backpermute :: (Shape sh, Shape sh', Elt a) => sh' -> (sh' -> sh) -> Array sh a -> Array sh' a

Note that the array created is not actually evaluated (we only modified the index space of the array).

Transposition is such a common operation that it is provided by the library:

transpose :: (Shape sh, Elt a) => Array ((sh :. Int) :. Int) a -> Array ((sh :. Int) :. Int)

the type indicate that it works on the lowest two dimensions of the array.

Other operations on index spaces include taking slices and joining arrays into larger ones.

## 1.9 Examples

Following are some examples of useful functions that exercise the API.

### 1.9.1 Rotating an image: backpermute

Flip an image upside down:

import System.Environment import Data.Word import Data.Array.Repa hiding ((++)) import Data.Array.Repa.IO.DevIL main = do [f] <- getArgs runIL $ do v <- readImage f writeImage ("flip-"++f) (rot180 v) rot180 :: Array DIM3 Word8 -> Array DIM3 Word8 rot180 g = backpermute e flop g where e@(Z :. x :. y :. _) = extent g flop (Z :. i :. j :. k) = (Z :. x - i - 1 :. y - j - 1 :. k)

Running this:

$ ghc -O2 --make A.hs $ ./A haskell.jpg

Results in:

### 1.9.2 Example: matrix-matrix multiplication

A more advanced example from the Repa paper: matrix-matrix multiplication: the result of matrix multiplication is a matrix whose elements are found by multiplying the elements of each row from the first matrix by the associated elements of the same column from the second matrix and summing the result.

if and

then

So we take two, 2D arrays and generate a new array, using our transpose function from earlier:

mmMult :: (Num e, Elt e) => Array DIM2 e -> Array DIM2 e -> Array DIM2 e mmMult a b = sum (zipWith (*) aRepl bRepl) where t = transpose2D b aRepl = extend (Z :.All :.colsB :.All) a bRepl = extend (Z :.rowsA :.All :.All) t (Z :.colsA :.rowsA) = extent a (Z :.colsB :.rowsB) = extent b

The idea is to expand both 2D argument arrays into 3D arrays by
replicating them across a new axis. The front face of the cuboid that
results represents the array `a`

, which we replicate as often
as `b`

has columns `(colsB)`

, producing
`aRepl`

.

The top face represents `t`

(the transposed b), which we
replicate as often as a has rows `(rowsA)`

, producing
`bRepl,`

. The two replicated arrays have the same extent,
which corresponds to the index space of matrix multiplication

Optimized implementations of this function are available in the repa-algorithms package.

### 1.9.3 Example: parallel image desaturation

To convert an image from color to greyscale, we can use the luminosity method to averge RGB pixels into a common grey value, where the average is weighted for human perception of green

The formula for luminosity is 0.21 R + 0.71 G + 0.07 B.

We can write a parallel image desaturation tool using repa and the repa-devil image library:

import Data.Array.Repa.IO.DevIL import Data.Array.Repa hiding ((++)) import Data.Word import System.Environment -- -- Read an image, desaturate, write out with new name. -- main = do [f] <- getArgs runIL $ do a <- readImage f let b = traverse a id luminosity writeImage ("grey-" ++ f) b

And now the luminosity transform itself, which averages the 3 RGB colors based on preceived weight:

-- -- (Parallel) desaturation of an image via the luminosity method. -- luminosity :: (DIM3 -> Word8) -> DIM3 -> Word8 luminosity _ (Z :. _ :. _ :. 3) = 255 -- alpha channel luminosity f (Z :. i :. j :. _) = ceiling $ 0.21 * r + 0.71 * g + 0.07 * b where r = fromIntegral $ f (Z :. i :. j :. 0) g = fromIntegral $ f (Z :. i :. j :. 1) b = fromIntegral $ f (Z :. i :. j :. 2)

And that's it! The result is a parallel image desaturator, when compiled with

$ ghc -O -threaded -rtsopts --make A.hs -fforce-recomp

which we can run, to use two cores:

$ time ./A sunflower.png +RTS -N2 -H ./A sunflower.png +RTS -N2 -H 0.19s user 0.03s system 135% cpu 0.165 total

Given an image like this:

The desaturated result from Haskell: