WikipediaArticleDesign

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Motiviation

The Haskell Wikipedia Article is an ad hoc collection of edits with no overriding structure or theme. The Haskell community should be able to contribute a better article to represent this project.

Here's a draft structure based on the "History of Haskell" paper.

Structures

1. History

 1.1 Related Languages

2. OVerview and Design Principles

 2.1 Laziness
 2.2 Purity
 2.3 Type classes
 2.4 Open and free

3. Features

 3.1 Syntax
    3.1.1 Layout
    3.1.2 Functions, currying, application
    3.1.3 Operators
    3.1.4 Namespaces
    3.1.5 Declarations vs Expressions
    3.1.6 List comprehensions
    3.1.7 Comments
    3.1.8 N+K Controversy
 3.2 Algebraic Data Types
    3.2.1 Pattern Matching
    3.2.2 Abstract Types
    3.2.3 Lists
    3.2.4 Tuples
    3.2.5 Records
 3.3 Type System
    3.3.1 Type Classes
    3.3.2 Type defaulting
    3.3.3 Overloaded Literals
    3.3.4 Higher Kinded Polymorphism
    3.3.5 Multi-Parameter Type Classes
    3.3.6 Functional Dependencies
    3.3.7 Type System Extensions
        Existential types
        Extensible records
        Implicit parameters
        Polymorphic Recursion
        Higher-Rank Types
        Generalized ADTs
        Generics
        Template Metaprogramming
 3.4 Monads
     3.4.1 IO
     3.4.2 Exceptions
     3.4.3 STM Monad
     3.4.4 Arrows
     3.4.5 Applicative Functors
 3.6 Concurrency and Parallelism
     Threads
     Shared memory communcation
     Futures and sparks
     Software Transactional Memory
     Data Parallelism
 3.7 Programming in the Large
    3.7.1 FFI
    3.7.2 Modules
    3.7.3 Distribution

4. Implementations

 4.1 GHC
    * GHCi
 4.2 HBC
    * HBI
 4.3 Gofer and Hugs
 4.3 NHC98 and YHC
 4.4 JHC and LHC
 4.5 EHC and UHC
 4.7 Helium
 4.6 Yale Haskell

5. Tools

 5.0 Profiling
 5.1 Debugging
 5.2 Testing
 5.3 Alex and Happy
 5.4 Cabal
 5.5 Haddock
 5.6 Hoogle and Hayoo 

7. Libraries and Distribution

 * Build System
 * Hackage and Cabal
 * Audio
 * Codecs
 * Concurrency
 * Data Structures
 * Database
 * Games
 * GUIs
 * Languages
 * Math
 * Music
 * Network
 * System
 * Testing
 * Text
 * Web

6. Applications

 * Parser combinators
 * Darcs
 * Systems Programming
 * Compilers:
    * GHC
    * Pugs
    * Curry
    * Epigram, Agda
    * Cryptol 
 * EDSLs
    * Paradise, Atom
    * Hardware design: Lava
 * Functional Reactive Programming

7. Community

9 Further Reading