Difference between revisions of "Yampa"

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* [http://mailman.cs.yale.edu/mailman/listinfo/yampa-users Yampa-Users mailing list] - Yampa-related comments, questions, discussions, and announcements. You can also send bug reports to [mailto:yampa-bugs@cs.yale.edu yampa-bugs@cs.yale.edu].
 
* [http://mailman.cs.yale.edu/mailman/listinfo/yampa-users Yampa-Users mailing list] - Yampa-related comments, questions, discussions, and announcements. You can also send bug reports to [mailto:yampa-bugs@cs.yale.edu yampa-bugs@cs.yale.edu].
  +
* [https://wiki.haskell.org/IRC_channel#Projects_using_haskell #yampa] - This is Yampa IRC Channel, please refer to [https://wiki.haskell.org/IRC_channel#Getting_there Getting there] on how to join the channel.
 
* [https://www.youtube.com/watch?feature=player_detailpage&v=T7XwTolu9YI Yampy Cube] - a live coding presentation with Yampa by Konstantin Zudov at Helsinki FRP Meetup May 6, 2015. [https://github.com/helsinki-frp/yampy-cube (Source code on Github)]
 
* [https://www.youtube.com/watch?feature=player_detailpage&v=T7XwTolu9YI Yampy Cube] - a live coding presentation with Yampa by Konstantin Zudov at Helsinki FRP Meetup May 6, 2015. [https://github.com/helsinki-frp/yampy-cube (Source code on Github)]
 
* [http://db.inf.uni-tuebingen.de/team/GeorgeGiorgidze.html George Giorgidze] created YampaSynth, a modular music synthesizer written in Haskell and using Yampa.
 
* [http://db.inf.uni-tuebingen.de/team/GeorgeGiorgidze.html George Giorgidze] created YampaSynth, a modular music synthesizer written in Haskell and using Yampa.

Revision as of 08:54, 10 April 2018

Yampa is a domain-specific embedded language for the programming of hybrid (discrete and continuous time) systems using the concepts of Functional Reactive Programming (FRP). Yampa is structured using Arrows, which greatly reduce the chance of introducing space- and time-leaks into reactive, time-varying systems.

Yampa was originally developed by the Yale Haskell Group based on the original idea of Conal Elliott's Fran.

Hackage: Yampa

Introduction

Primitive signal functions

Yampa signal functions.png

(download original Image:Yampa signal functions.svg‎)

Switches

Each switch comes in two different flavors:

  1. immediate: switch to the new behaviour immediately and also calculate the return value based on the new behaviour.
  2. delayed: return the value based on the old behaviour, but use the new behaviour afterwards. To use delayed switch prefix the switching functions with the letter 'd', f.e. 'drpSwitchB'.

Reactimation

External Links

Known users

search Hackage

  • YampaSynth - is a software synthesizer implemented in Haskell using Yampa. It contains a framework of sound generating and sound shaping modules (e.g. oscillator, amplifier, mixer, envelope generator, filter, etc.) and example applications.
  • Frag; a simple Quake 3 clone, using a very early version of Yampa called arrowized functional reactive programming (AFRP)
  • SpaceInvaders; a video game, demonstrating the usage of Yampa
  • cuboid; a small puzzle game
  • Haskelloids; asteroids clone
  • Nettle - Programming Network Routers
  • Euterpea - computer music development (also uses CCA)
  • YFrob; robot simulation
  • Haskanoid A breakout-like videogame with SDL graphics and sound that can optionally be controlled with a Wiimote or a Kinect.
  • Magic Cookies! An iOS/Android board game implemented in Haskell using Yampa and SDL2.

search Github

Known forks