Difference between revisions of "Yi"

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== Yi homepage ==
== About ==
== The obligatory screenshoot ==
Yi is a text editor written in Haskell and extensible in Haskell.
== External links ==
== NEWS ==
* Website: http://yi-editor.github.io/
* Repository: https://github.com/yi-editor/yi
(Recent items first)
* Hackage page: http://hackage.haskell.org/package/yi
* IRC channel: #yi on Freenode
* Multiple marks per buffer
* All keymaps use a unified mechanism! (and are therefore potentially composable)
* Miniwindows for vty frontend
* Miniwindows for GTK frontend
* Basic support for query-replace (emacs)
* Rudimentary support for indentation
* Syntax highlighting in GTK frontend (using SourceView)
* Completion for file names
* Incremental search (emacs)
* Completion for M-x, and buffer switch.
* History for emacs mode minibuffer
* New commands and keybindings can be defined easily and dynamically
* Yi is an haskell interpreter!
** Possibility to run editor actions interactively (similar to emacs M-x)
** Configuration is just a haskell module exporting (yiMain :: Action)
* Possibility to evaluate haskell expressions interactively.
* New, unified way to define Keybindings
* Vty frontend supports Haskell (lexical) syntax highlighting
* GTK frontend works in Win32
* GTK frontend (in addition of Vty frontend) (requires gtk>=
* Linewrap support
* Bugfixes in scrolling
* Lots of simplifications in the cursor management
* Keymaps can now process typed events instead of Chars (no extra decode step)
* Yi.Debug added for debugging
* Vty frontend replaces Curses frontend
== Bugs ==
* buffers should not be named by the full-name of the file.
* vi: delete (d) seems broken
* emacs: matching names can make the window oversized.
* emacs: isearch should unset the selection
* vty: home,end: keys are not correctly supported
** This is a vty library problem. sorear: it works fine on the linux console but fails to handle $TERM. (vty 3.1 will wrap ncurses)
* vty: haskell syntax highlight chokes on {- -} comments
* vty: killing the last line of a buffer brings the point to the beginning of the buffer
* gtk: regexp search is not implemented
* gtk, emacs: M-u messes up everything
* gtk: leftE at the beginning of buffer goes to end.
== Development plan ==
Also read: http://www.cse.unsw.edu.au/~dons/yi/TODO
=== Test suite ===
The test suite has to be made up to date and re-instated.
Build test: regular, gtk, and haddock html doc should be buildable at all times.
=== Refactorings ===
The below describes possible refactorings to investigate:
** Evaluate if we want to move to synchronous keymaps
*** Would allow to move to a layered components architecture http://www.cs.uu.nl/research/techreps/UU-CS-2002-030.html
* Buffers
** All the buffer-only code should not modify the Editor state (ie. should work at the buffer level)
** Duplicating Buffer functions at the Core level by wrapping them in withBuffer is ugly
=== New features ===
Roughly by order of easy to do / reverse importance.
* Window stuff
** Add option to deactivate line-wrap (and truncate lines instead)
*** gtk: attribute textViewWrapMode
** vty: horizontal scrolling
** Independent window scrolling (without moving the Point)
* Open multiple windows on a buffer (each with a different point)
* have a console that behaves more or less like ghci
** prompt
** direct evaluation (not only of (EditorM a))
* cua mode
* Buffers
** Do Undo/Redo on the "interactive" transaction boundaries
** Re-think the Buffer interface/implementation (so it supports unicode (utf8), better marks, etc.)
** Re-write the FastBuffer so it uses ByteString (or something else) instead of directly the C pointers
*** Look at other possibilities for buffer storage; e.g. Simon Tatham has had success using lazily-constructed size-annotated 2-3-4 trees for editing >10GB files. [http://www.chiark.greenend.org.uk/~sgtatham/tweak/btree.html]
* Invent/discover a system to have annotated buffers (syntax highlight, interactive content)
** see emacs overlays
== Yi ideas ==
This section is meant to gather ideas people have for Yi.
=== Emacs ===
Coming from an Emacs background, I think a few things are essential,
mainly the introspection capabilities of Emacs.
==== Emacs goodness ====
The following are things I like about Emacs, as an extensible
; Really good online documentation
: Emacs can tell you a lot about a function or variable with a keypress--- the current value, where it is declared, and a hypertext formation string
; Extensibility
: All (good) apps allow users to extend, through, e.g., hooks --- a list of functions that are run before/after some event (like saving a file)
; Integration
: It is really easy in Emacs to have one package interact with another. Thus, I can, e.g., insert a new appointment from my mail app into the diary.
; Everything is One Language
: Ignoring the actual language (Lisp!), everything is handled in a uniform language --- from binding keys to writing apps.
; Easy to start hacking
: I can start playing with the system from the second I start up, and things pretty much work as expected. I.e., I can type a bit of code in, execute it, and the result is displayed in the minibuffer. The good docs help immeasurably.
; Written for the frequent user
: Lots of key shortcuts (and famous for it). There are still menus, for those who like em, but you aren't forced to pretend you just started using it.
; A tonne of code
: Well, Haskell has this to some degree. Haskell is (IMHO) much easier to write than ELisp, so maybe people will be encouraged to contribute.
==== Emacs badness ====
So, why replace it?:
; ELisp
: Dynamically scoped, Dynamically typed, ugly, old. 'Nuff said
; What's a Parser?
: A lot of apps in emacs do stuff with text, usually text that is in some language. There is no standard parser (like, e.g. parsec), so a lot of it is ugly handwritten spaghetti. This also means that adding analysis tools isn't really done (or done nicely).
; ELisp again
: Haskell is a lot cleaner to write, especially because of the large number of libraries.
==== Emacs maybeness (?) ====
Some things that are sometimes bad, sometimes good:
; Everything is a buffer
: Makes some sense, but sometimes doesn't. It is nice to have uniform key bindings do the right thing (e.g., C-Space sets the mark, and the region can then be used, e.g. to delete a sequence of emails in Wl) Sometimes, however, you just want some sort of GUI widget.
: OTOH, having the minibuffer be a special kind of buffer is a good idea.
; Properties
: It is possible to associate arbitrary properties with symbols. This means you can annotate a symbol and then use that information at a later date
=== Vi ? ===
What about vi? I believe we want Yi to subsume vi as well.
=== Ideas ===
;An extension to GHCi to support documentation of symbols.
:This seems to be (reasonably) straightforward, as GHCi already has :info. It would mean hacking the type environment (what about values?) to add documentation information. The main problem would seem to be populating this --- maybe hack haddock to produce something from the library docs? I assume that using package GHC uses the parent RTS (package GHC seems to be the way to go, but more investigation is required --- don?)
;Views on data
:Rather than just editing a file, you would open a view onto the file, i.e. there is no longer a 1-1 correspondence between buffers and files. Why? Well, for aggregate buffers (i.e., editing multiple files in the one view), or for multiple views of a file (e.g. AST and source-level). There would be some primitive ops for editing a buffer (insertChar, delete, etc.), which would then call update functions on anything observing that file.
;Remote attach so I can work from home, but still use a remote machine
;Haddock documentation
:(no brainer), maybe associate with .hi files for binaries.
;A class MiniBufferRead (or PromptingRead) which allows the user to
invoke a function similar to M-x in Emacs, but without requiring
: This means that given f :: String -> Int -> Action, (makeInteractive f) :: Action would prompt the user for a String then an Int and run the corresponding action.
;Maybe a class YiShow, which all config items must be a member of? This is to emulate describe-variable
=== Implementation ===
; Configuration
: Per mode/file/buffer/whatever Monads, or reload/recompile? Or some hybrid? How does this interact with the documentation aspects? Do we want to have separate sorts of symbols a la emacs (describe-function, describe-variable), or is everything a function? I would think that configuration info doesn't change that frequently --- is this globally true though?
:We can probably use a GHCi-like "let". Rebinding a function would then be synonym to assign a variable, thereby achieve unification between functions and variables.
:Also possible: use something similar to the GHCi debugger to "tune" the behavior of some functions.
; Interface to the runtime
: The scheduler, docs, etc.
; Introspection of e.g. what processes are running.
: There are already libraries in Haskell for processes, but they don't give Yi any extra information --- we really want a layer on top.
[[User:Sjw|Sjw]] 09:15, 2 June 2006 (UTC)

Latest revision as of 17:29, 28 June 2016



Yi is a text editor written in Haskell and extensible in Haskell.

External links