foreign import ccall …
- Import the primitive exactly as if it were a standard FFI C-call. This allows for the possibility that the primitive might block and so it is run in a separate OS thread.
foreign import fastccall …
- Same as
ccallbut don't run the primitive call in a separate OS-level thread because we promise it won't block.
foreign import primitive …
- Make a call to the C-function but don't try and convert the arguments or result to/from Haskell nodes. This is necessary because some primitives are so low level they need to work on the Haskell nodes directly.
foreign import cast …
- This is a standard part of the FFI. Essentially it says this might look like we're importing something but actually just cast the argument to the result and forget about it. You can implement this as a 'fastccall' but it's quicker and standard FFI in any case.
foreign import builtin …
- The primitive uses EVAL or APPLY internally and thus can't be implemented as C code - it has to be written as byte code. Nor can the function be written in Haskell. Currently there is only one primitive in this category which is
primCatch :: a -> (b -> a) -> a primCatch e h: CATCH_BEGIN handler PUSH_ZAP_ARG e EVAL CATCH_END RETURN handler: PUSH_ARG h APPLY 1 RETURN_EVAL
- It would be possible to implement this as compiler magic i.e. define
primCatch e h = undefined -- MAGIC!!
- and have the compiler rewrite it as the above bytecode, but I figured you wouldn't fancy that ;-)