Personal tools


From HaskellWiki

(Difference between revisions)
Jump to: navigation, search

Revision as of 17:51, 25 March 2009


1 Lambda-Cube render engine

1.1 Overview

Lambda-cube is a 3D rendering engine entirely written in Haskell.

It targets newer graphics hardware. The engine uses Ogre3D's mesh and material file format. The main goal of this project is to provide a modern and feature rich graphical backend for various haskell projects. (e.g. FRP libraries)

1.2 Download


1.3 Screenshot


1.4 License

The code is released under GPLv3.

1.5 Features

  • Mesh file format
    • geometry is supported
    • skeletal animation is in progress
  • Material Script
    • [partly supported] material
    • [partly supported] technique
    • [partly supported] pass
    • [partly supported] texture_unit
    • [partly supported] vertex_program
    • [partly supported] fragment_program

1.6 Used Packages and programs

  • OpenGL
  • GLFW
  • STB-image
  • HXT
  • UULib
  • Zip-Archive
  • Alex