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  1. 99 questions/Solutions/1
  2. 99 questions/Solutions/11
  3. 99 questions/Solutions/12
  4. 99 questions/Solutions/13
  5. 99 questions/Solutions/14
  6. 99 questions/Solutions/16
  7. 99 questions/Solutions/17
  8. 99 questions/Solutions/18
  9. 99 questions/Solutions/19
  10. 99 questions/Solutions/2
  11. 99 questions/Solutions/20
  12. 99 questions/Solutions/21
  13. 99 questions/Solutions/22
  14. 99 questions/Solutions/23
  15. 99 questions/Solutions/24
  16. 99 questions/Solutions/25
  17. 99 questions/Solutions/26
  18. 99 questions/Solutions/27
  19. 99 questions/Solutions/28
  20. 99 questions/Solutions/3
  21. 99 questions/Solutions/32
  22. 99 questions/Solutions/33
  23. 99 questions/Solutions/34
  24. 99 questions/Solutions/36
  25. 99 questions/Solutions/37
  26. 99 questions/Solutions/39
  27. 99 questions/Solutions/4
  28. 99 questions/Solutions/40
  29. 99 questions/Solutions/41
  30. 99 questions/Solutions/47
  31. 99 questions/Solutions/48
  32. 99 questions/Solutions/49
  33. 99 questions/Solutions/5
  34. 99 questions/Solutions/50
  35. 99 questions/Solutions/54A
  36. 99 questions/Solutions/55
  37. 99 questions/Solutions/56
  38. 99 questions/Solutions/57
  39. 99 questions/Solutions/58
  40. 99 questions/Solutions/59
  41. 99 questions/Solutions/6
  42. 99 questions/Solutions/60
  43. 99 questions/Solutions/61
  44. 99 questions/Solutions/61A
  45. 99 questions/Solutions/62
  46. 99 questions/Solutions/62B
  47. 99 questions/Solutions/63
  48. 99 questions/Solutions/64
  49. 99 questions/Solutions/65
  50. 99 questions/Solutions/66
  51. 99 questions/Solutions/67A
  52. 99 questions/Solutions/68
  53. 99 questions/Solutions/69
  54. 99 questions/Solutions/7
  55. 99 questions/Solutions/70
  56. 99 questions/Solutions/70C
  57. 99 questions/Solutions/71
  58. 99 questions/Solutions/72
  59. 99 questions/Solutions/73
  60. 99 questions/Solutions/8
  61. 99 questions/Solutions/80
  62. 99 questions/Solutions/81
  63. 99 questions/Solutions/82
  64. 99 questions/Solutions/83
  65. 99 questions/Solutions/84
  66. 99 questions/Solutions/85
  67. 99 questions/Solutions/86
  68. 99 questions/Solutions/87
  69. 99 questions/Solutions/88
  70. 99 questions/Solutions/89
  71. 99 questions/Solutions/9
  72. 99 questions/Solutions/90
  73. 99 questions/Solutions/92
  74. 99 questions/Solutions/93
  75. 99 questions/Solutions/94
  76. 99 questions/Solutions/95
  77. 99 questions/Solutions/96
  78. 99 questions/Solutions/99
  79. AI/Genetic programming/Evolutionary chess
  80. AI/Genetic programming/GPLib
  81. AI/Logic/Fuzzy
  82. AMI Tool
  83. APL
  84. A practical Template Haskell Tutorial
  85. Abandoning a package
  86. Abstract syntax tree
  87. Adaptabil
  88. Adaptiv
  89. Adaugarea unui argument neprocesabil la o functie
  90. Alfa reducere
  91. All About Monads/Solutions
  92. Alte intrebari puse des.
  93. Anagrams
  94. Analysis and design
  95. Anecdote si afirmatii hazlii
  96. AngloHaskell/2006
  97. Aplicarea (asociaza la dreapta)
  98. Applications and libraries/Generic programming/Lightweight
  99. Applications and libraries/Generic programming/Smash
  100. Applications and libraries/Generic programming/Strafunski
  101. Applications and libraries/Generic programming/SyB
  102. Applications and libraries/Generic programming/Template
  103. Applications and libraries/Interfacing other languages/Erlang
  104. Applications and libraries/Statistics
  105. Arch Linux/6.12 Upgrade
  106. Arch Linux/Applications
  107. Arch Linux/Arch Haskell Group Maintainership
  108. Arch Linux/Policy
  109. Arch Linux/Preferred Package Tools
  110. Are si un IDE ?
  111. Argh!
  112. Array indexing: improved safety with modular arithmetic
  113. Arrow notation
  114. Arrow tutorial
  115. Associative operation
  116. AtomicMemoryOps
  117. Atunci cand o expresie poate avea mai multe tipuri care este ales ?
  118. AusHac2012
  119. Background thread example
  120. Backpack
  121. Bad type errors
  122. Battleship game combinatorics
  123. BayHac2011
  124. BayHac2012
  125. BayHac2013/BayHac2013/Denotative Programming
  126. BayHac2013/Denotative Programming
  127. BayHac2014/DenotationalDesign
  128. BayHac2014/Prolog
  129. BayHac2015
  130. BayHac2017/Cabal dependency solver
  131. BayHac2017/Clash
  132. BayHac2017/CodeWorld
  133. BayHac2017/Intellectual Property Policy
  134. BayHac2017/Juno
  135. BayHac2017/Karya
  136. BayHac2017/MongoDB
  137. BayHac2017/Unison
  138. BayHac2017/brainstorm
  139. BayHac2017/dynobud
  140. BayHac2017/hopes
  141. BayHac2017/presentations/requested
  142. BayHac2017/snowdrift.coop
  143. BayHac2017/tensorflow
  144. BayHac2017/volunteer-schedule
  145. BayHac2018/CodeWorld
  146. BayHac2018/Intellectual Property Policy
  147. BayHac2018/haddock
  148. BayHac2018/hnix
  149. BayHac2019
  150. BayHac2020
  151. Benchmarks Game/Parallel/BinaryTrees
  152. Benchmarks Game/Parallel/BinaryTreesDPH
  153. Benchmarks Game/Parallel/Chameneos
  154. Benchmarks Game/Parallel/Fannkuch
  155. Benchmarks Game/Parallel/Knucleotide
  156. Benchmarks Game/Parallel/Mandelbrot
  157. Benchmarks Game/Parallel/RegexDNA
  158. Benchmarks Game/Parallel/ThreadRing
  159. BibTeX
  160. Biblioteca
  161. Blog articles/Algorithms
  162. Blog articles/Categories
  163. Blog articles/Comparisons
  164. Blog articles/Computational Category Theory
  165. Blog articles/Databases
  166. Blog articles/EDSLs
  167. Blog articles/Errors
  168. Blog articles/Exercises
  169. Blog articles/FFI
  170. Blog articles/Functional programming
  171. Blog articles/GUIs
  172. Blog articles/Hardware
  173. Blog articles/IO
  174. Blog articles/Introductions
  175. Blog articles/Language
  176. Blog articles/Libraries
  177. Blog articles/Monads
  178. Blog articles/Network
  179. Blog articles/Parallel
  180. Blog articles/Parsing
  181. Blog articles/Performance
  182. Blog articles/Types
  183. Blog articles/Web
  184. Blueprint
  185. Books and tutorials/Mathematics
  186. Boston Area Haskell Users' Group/Volunteers
  187. Bot/Versions
  188. Bottom
  189. Bounds checking
  190. Bowling
  191. Bravo
  192. Bresenham's line drawing algorithm
  193. BudapestHackathon2014
  194. Budapest Hackathon 2016/Attendees
  195. Budapest Hackathon 2016/Projects
  196. Budapest Hackathon 2016/Talks
  197. Budapest Hackathon 2017/Attendees
  198. Bullet
  199. Burton-style nondeterminism
  200. By topic
  201. C2hs
  202. CTRex
  203. CUDA
  204. Cabal-dev
  205. Cabal/Developer-FAQ
  206. Cabal/FAQ
  207. Cabal/How to install a Cabal package
  208. Cabal/How to install a Cabal package remotely
  209. Cabal/NewBuild
  210. Cabal/Survival
  211. Cal3d animation
  212. Calitatea si inspectorul cozonacilor
  213. Calling Haskell from C
  214. CamHac/PostHackathonReport
  215. Cand exista un articol
  216. Capri
  217. Care este deosebirea dintre foldl si foldr ?
  218. Care sunt cele doua diferente dintre liste si t-uple ?
  219. Care sunt tipurile fundamentale din Haskell ?
  220. Catamorphisms
  221. Categories:Ro
  222. Category theory/Functor
  223. Category theory/Natural transformation
  224. Catskell
  225. Causal Commutative Arrows
  226. Ce deosebire este intre
  227. Ce deosebire este intre && si and ?
  228. Ce distributie Linux este mai buna ?
  229. Ce este ? La ce foloseste ?
  230. Ce este clasa Fractional ?
  231. Ce este de fapt un String ?
  232. Ce este seq si la ce se foloseste ?
  233. Ce este tipul Either ?
  234. Ce face functia concat ?
  235. Ce face operatorul !! ?
  236. Ce informatii contine antetul de modul ?
  237. Ce inseamna hugs ?
  238. Ce inseamna lazy evaluation ?
  239. Ce inseamna until in Haskell ?
  240. Ce poate apare in stanga semnului atribuirii ?
  241. Ce s-a intamplat cu data examenului de limbaje formale?
  242. Ce sa fac cand doua instante de clase se suprapun (overlapping) ?
  243. Ce se defineste cu newtype ?
  244. Ce sunt monadele din clasa Monad ?
  245. Ce tip are combinatorul Y ?
  246. Chaitin's construction/Combinatory logic
  247. Checkers
  248. Checkit
  249. Chlor
  250. Cjs
  251. Closed world instances
  252. Cloud Haskell
  253. Cn/Haskell in 5 steps
  254. Code for Bob
  255. Collaborative filtering
  256. Combinator pattern
  257. Combinatorics
  258. CommunityMigration
  259. Community server (defunct)
  260. Comparison of functional programming languages
  261. Compatibility Modules
  262. Compiling in constants
  263. Compose Unconference 2016
  264. Compose Unconference 2017
  265. Composing monads from partibles
  266. Concurrency demos/Graceful exit
  267. Concurrency demos/Simple producer and consumer
  268. Concurrency demos/Two reader threads
  269. Concurrency demos/Zeta
  270. Concurrent port scanner
  271. Confluent term rewriting system
  272. Consultants
  273. Containers
  274. Control-Engine
  275. Control-event
  276. Cookbook/Compilers and interpreters
  277. Cookbook/Databases access
  278. Cookbook/Dates And Time
  279. Cookbook/FFI
  280. Cookbook/Files
  281. Cookbook/Interactivity
  282. Cookbook/Lists
  283. Cookbook/Lists and strings
  284. Cookbook/Network programming
  285. Cookbook/Numbers
  286. Cookbook/PDF files
  287. Cookbook/Pattern matching
  288. CoreAudio
  289. Core Libraries Committee
  290. CouchDB
  291. Crypto library proposal
  292. Csv
  293. Cu ce simbol se separa parametrii functiilor ?
  294. Cu functiile foldl, foldr, map putem sa aplicam un operator utilizator pe o lista ?
  295. Cum activez extensiile Haskell la WinHugs ?
  296. Cum aflam tipul expresiilor folosind GHCi ??
  297. Cum arata un modul ?
  298. Cum comentam portiuni mari de text ?
  299. Cum creez un program folosind Leksah ?
  300. Cum deosebeste Haskell-ul functiile de valori?
  301. Cum e o coada in Haskell?
  302. Cum e un graf in Haskell ?
  303. Cum este atribuirea in Haskell ?
  304. Cum evaluam expresii Haskell din GHCi ??
  305. Cum folosim functia polimorfica Read, specificand tipul rezultatului ?
  306. Cum gasim harta site-ului ?
  307. Cum imi dau seama daca s-a incarcat modulul in Hugs?
  308. Cum includem functii intr-un tip declarat cu data ?
  309. Cum instalam software-ul dintr-un pachet Cabal?
  310. Cum introduceti multimea perechilor de numere reale (Float,Float) in clasa Eq ?
  311. Cum poate fi definit sequence ?
  312. Cum reincarcati in Hugs un fisier editat ?
  313. Cum rulati un fisier cu un program Haskell sub Mandrake Linux cu Hugs ?
  314. Cum sa introduc in program combinatorul Y ?
  315. Cum sa lucrez cu valori nedefinte ?
  316. Cum sa scriu impartirea numerelor intregi ?
  317. Cum sa testez daca un caracter este o cifra sau o litera ?
  318. Cum scriem "declaratii locale" in interiorul unor functii ?
  319. Cum scriem o functie dependenta de tipul argumentului ?
  320. Cum scriem un parser care accepta un string daca contine o anumita litera?
  321. Cum scriu functia main ca sa pot compila si obtine un executabil ?
  322. Cum se aplica o lista de functi pe o valoare ?
  323. Cum se aplica o lista de functii pe o valoare ?
  324. Cum se citesc intregi si liste de intregi ?
  325. Cum se concateneaza elementele unei liste de liste ?
  326. Cum se definesc tipurile sinonime ?
  327. Cum se extrage un substring
  328. Cum se iese din interpretorul Hugs ?
  329. Cum se instaleaza Hugs pe Ubuntu Linux?
  330. Cum se instaleaza The Haskell Platform pe Ubuntu ?
  331. Cum se rateaza un examen
  332. Cum se scrie Hello World in Haskell ?
  333. Cum se scrie conjunctia, "si" de la logica ?
  334. Cum se scrie functia main ?
  335. Cum se scrie negatia ?
  336. Cum se scrie un modul ?
  337. Cum transform un numar intreg intr-un numar real ?
  338. Cum transformati un text din minuscule in majuscule ?
  339. Cunning Newtype Deriving
  340. Cuteness
  341. Cz/Haskell
  342. Códigos exemplo
  343. DDC/DestructiveUpdate
  344. DDC/EffectSystem
  345. DDC/EvaluationOrder
  346. DDC/FieldProjections
  347. DDC/FurtherReading
  348. DDC/PolymorphicUpdate
  349. DDC/ReleaseNotes-Alpha1
  350. DHD UHac/DHD Program
  351. DHD UHac/Links
  352. DHD UHac/Projects
  353. DHD UHac/UHac Rooms
  354. DSP
  355. Daca nu gaseste Hugs o functie ce sa fac ?
  356. Daca nu pot citi 'Gentle' in engleza ce sa fac ?
  357. Darcs push using SSH port forwarding
  358. Darcs repositories
  359. Darcs vs. Git
  360. De ce nu se scriu functiile cu : ci cu :: ?
  361. De ce numim unii operatori supraincarcati ?
  362. De ce sa studiem tehnologii si limbaje deosebite ?
  363. De ce sunt asa putine instructiunile de scriere ?
  364. De ce sunt mai bune actiunile de IO decat instructiunile de I/O ?
  365. De unde pot descarca IDE-ul Leksah ?
  366. De unde pot descarca libgpm ceruta de Hugs la Mandriva 2007 Spring Ed.?
  367. De unde pot descarca libncurses ceruta de Hugs la Mandriva 2007 Spring Ed.?
  368. De unde pot descarca libreadline.so.4 ceruta de Hugs ?
  369. Dealing with binary data
  370. DeepArrow/Comments/Control/Arrow/DeepArrow
  371. Default values in records
  372. Denotative
  373. Development Libraries and Tools
  374. Diagrams/Contributing/MrShort
  375. Diagrams/Converting
  376. Diagrams/Dev/0.5 Release Notes
  377. Diagrams/Dev/AlignedCompose
  378. Diagrams/Dev/Arrows
  379. Diagrams/Dev/Bounds
  380. Diagrams/Dev/BuildStatus
  381. Diagrams/Dev/Constraints
  382. Diagrams/Dev/Examples/PeriodicTables
  383. Diagrams/Dev/Expression
  384. Diagrams/Dev/Fixpoint
  385. Diagrams/Dev/Freezing
  386. Diagrams/Dev/Gradients
  387. Diagrams/Dev/IRCHooks
  388. Diagrams/Dev/Migrate0.6
  389. Diagrams/Dev/Migrate0.7
  390. Diagrams/Dev/Migrate1.0
  391. Diagrams/Dev/Migrate1.1
  392. Diagrams/Dev/Migrate1.2
  393. Diagrams/Dev/Migrate1.3
  394. Diagrams/Dev/Migrate1.4
  395. Diagrams/Dev/Paths
  396. Diagrams/Dev/ReleaseAutomation
  397. Diagrams/Dev/ReviewingAndMerging
  398. Diagrams/Dev/Text
  399. Diagrams/Dev/Transformations
  400. Diagrams/FAQ
  401. Diagrams/GHC7.6
  402. Diagrams/Install/Install-cairo
  403. Diagrams/Migrate0.5
  404. Diagrams/Support
  405. Din ce cauze devii restantier ?
  406. DirectSound
  407. Discus
  408. Dmenu-4.0-xft.diff
  409. DocTest
  410. Donate to Haskell.org
  411. Dutch HUG
  412. Dutch HUG/AboutUs
  413. Dutch HUG/DutchHugDay
  414. Dutch HUG/DutchHugDay/CFP
  415. Dutch HUG/Meetings
  416. Dynamic programming example
  417. E-Mail processing
  418. E normal sa nu fie scrise paranteze la functii ?
  419. Edit distance
  420. Editorul Oficial al Grupului Ro Haskell
  421. Emacs/Code folding
  422. Emacs/Formatting
  423. Emacs/Indentation
  424. Emacs/Installing haskell-mode
  425. Embedding context free grammars
  426. Encoding issues
  427. Enter the Lambda
  428. Erata volumului Practica Interpretarii Monadice
  429. Es/Template:Traduccion
  430. Es/Teoría de Categorías y Programación Funcional @ Stanford: Clase 1
  431. Este necesar sa instalez si Leksah-server pe Ubuntu ?
  432. Euler problems/101 to 110
  433. Euler problems/111 to 120
  434. Euler problems/11 to 20
  435. Euler problems/121 to 130
  436. Euler problems/131 to 140
  437. Euler problems/181 to 190
  438. Euler problems/1 to 10
  439. Euler problems/21 to 30
  440. Euler problems/61 to 70
  441. Euler problems/71 to 80
  442. Euler problems/81 to 90
  443. Evaluation order and state tokens
  444. Example animations
  445. Examples/Read Double
  446. Examples/Sort numbers
  447. Exista in Haskell un fel de CAST pentru conversii de tipuri ca in C ?
  448. Exista o functie cons ca in LISP ?
  449. Exp10 pentru Linux
  450. Expanding type synonyms in error messages proposal
  451. ExperimentExp12
  452. Extended Static Checking
  453. FFI Introduction
  454. FRP explanation using reactive-banana
  455. Fairbairn threshold
  456. Fibonacci primes in parallel
  457. FilePath
  458. FilePath/Support
  459. Floating point numbers
  460. Floyd's cycle-finding algorithm
  461. Foldable Traversable In Prelude
  462. Formatting function types
  463. Frag
  464. FreeArc
  465. FreeArc/Sections External compressor
  466. FreeArc/Standard API for compression libraries
  467. FreeArc/Universal Archive Format
  468. Frown
  469. Functii anonime nerecursive
  470. Functii constante
  471. Functii din Prelude, A-F
  472. Function composition
  473. Function decoration pattern
  474. Functional Programming Ghent
  475. Functional dependencies vs. type families
  476. GCD inlining strictness and CSE
  477. GHC/6.8
  478. GHC/CloudAndHPCHaskell
  479. GHC/CloudAndHPCHaskell/Transport
  480. GHC/Coercible
  481. GHC/Concurrency/Flaws
  482. GHC/Data Parallel Haskell/GHC.PArr
  483. GHC/Data Parallel Haskell/MainTimed
  484. GHC/Data Parallel Haskell/References
  485. GHC/Error messages
  486. GHC/GHCi
  487. GHC/GHCi debugger
  488. GHC/Indexed type synonyms
  489. GHC/List of abbreviations
  490. GHC/Memory Footprint
  491. GHC/Memory Management
  492. GHC/NewIOManager
  493. GHC/On Intel Macs
  494. GHC/QualifiedModuleExport
  495. GHC/Redesign
  496. GHC/SIMD
  497. GHC/Stand-alone deriving declarations
  498. GHC/SuperClass
  499. GHC/TypeSigsAndAmbiguity
  500. GHC/Type system/PolyKinds

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