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  1. 99 questions/Solutions/67A
  2. 99 questions/Solutions/68
  3. 99 questions/Solutions/69
  4. 99 questions/Solutions/7
  5. 99 questions/Solutions/70
  6. 99 questions/Solutions/70C
  7. 99 questions/Solutions/71
  8. 99 questions/Solutions/72
  9. 99 questions/Solutions/73
  10. 99 questions/Solutions/8
  11. 99 questions/Solutions/80
  12. 99 questions/Solutions/81
  13. 99 questions/Solutions/82
  14. 99 questions/Solutions/83
  15. 99 questions/Solutions/84
  16. 99 questions/Solutions/85
  17. 99 questions/Solutions/86
  18. 99 questions/Solutions/87
  19. 99 questions/Solutions/88
  20. 99 questions/Solutions/89
  21. 99 questions/Solutions/9
  22. 99 questions/Solutions/90
  23. 99 questions/Solutions/92
  24. 99 questions/Solutions/93
  25. 99 questions/Solutions/94
  26. 99 questions/Solutions/95
  27. 99 questions/Solutions/96
  28. 99 questions/Solutions/99
  29. AI/Genetic programming/Evolutionary chess
  30. AI/Genetic programming/GPLib
  31. AI/Logic/Fuzzy
  32. AMI Tool
  33. APL
  34. A practical Template Haskell Tutorial
  35. Abandoning a package
  36. Abstract syntax tree
  37. Action
  38. Adaptabil
  39. Adaptiv
  40. Adaugarea unui argument neprocesabil la o functie
  41. Alfa reducere
  42. All About Monads/Solutions
  43. Alte intrebari puse des.
  44. Anagrams
  45. Analysis and design
  46. Anecdote si afirmatii hazlii
  47. AngloHaskell/2006
  48. Aplicarea (asociaza la dreapta)
  49. Applications and libraries/Generic programming/Lightweight
  50. Applications and libraries/Generic programming/Smash
  51. Applications and libraries/Generic programming/Strafunski
  52. Applications and libraries/Generic programming/SyB
  53. Applications and libraries/Generic programming/Template
  54. Applications and libraries/Interfacing other languages/Erlang
  55. Applications and libraries/Statistics
  56. Arch Linux/6.12 Upgrade
  57. Arch Linux/Applications
  58. Arch Linux/Arch Haskell Group Maintainership
  59. Arch Linux/Policy
  60. Arch Linux/Preferred Package Tools
  61. Are si un IDE ?
  62. Argh!
  63. Array indexing: improved safety with modular arithmetic
  64. Arrow notation
  65. Arrow tutorial
  66. Associative operation
  67. AtomicMemoryOps
  68. Atunci cand o expresie poate avea mai multe tipuri care este ales ?
  69. AusHac2012
  70. Background thread example
  71. Backpack
  72. Bad type errors
  73. Battleship game combinatorics
  74. BayHac2011
  75. BayHac2012
  76. BayHac2013/BayHac2013/Denotative Programming
  77. BayHac2013/Denotative Programming
  78. BayHac2014/DenotationalDesign
  79. BayHac2014/Prolog
  80. BayHac2015
  81. BayHac2017/Cabal dependency solver
  82. BayHac2017/Clash
  83. BayHac2017/CodeWorld
  84. BayHac2017/Intellectual Property Policy
  85. BayHac2017/Juno
  86. BayHac2017/Karya
  87. BayHac2017/MongoDB
  88. BayHac2017/Unison
  89. BayHac2017/brainstorm
  90. BayHac2017/dynobud
  91. BayHac2017/hopes
  92. BayHac2017/presentations/requested
  93. BayHac2017/snowdrift.coop
  94. BayHac2017/tensorflow
  95. BayHac2017/volunteer-schedule
  96. BayHac2018/CodeWorld
  97. BayHac2018/Intellectual Property Policy
  98. BayHac2018/haddock
  99. BayHac2018/hnix
  100. BayHac2019
  101. BayHac2020
  102. Benchmarks Game/Parallel/BinaryTrees
  103. Benchmarks Game/Parallel/BinaryTreesDPH
  104. Benchmarks Game/Parallel/Chameneos
  105. Benchmarks Game/Parallel/Fannkuch
  106. Benchmarks Game/Parallel/Knucleotide
  107. Benchmarks Game/Parallel/Mandelbrot
  108. Benchmarks Game/Parallel/RegexDNA
  109. Benchmarks Game/Parallel/ThreadRing
  110. BibTeX
  111. Biblioteca
  112. Blog articles/Algorithms
  113. Blog articles/Categories
  114. Blog articles/Comparisons
  115. Blog articles/Computational Category Theory
  116. Blog articles/Databases
  117. Blog articles/EDSLs
  118. Blog articles/Errors
  119. Blog articles/Exercises
  120. Blog articles/FFI
  121. Blog articles/Functional programming
  122. Blog articles/GUIs
  123. Blog articles/Hardware
  124. Blog articles/IO
  125. Blog articles/Introductions
  126. Blog articles/Language
  127. Blog articles/Libraries
  128. Blog articles/Monads
  129. Blog articles/Network
  130. Blog articles/Parallel
  131. Blog articles/Parsing
  132. Blog articles/Performance
  133. Blog articles/Types
  134. Blog articles/Web
  135. Blueprint
  136. Books and tutorials/Mathematics
  137. Boston Area Haskell Users' Group/Volunteers
  138. Bot/Versions
  139. Bottom
  140. Bounds checking
  141. Bowling
  142. Bravo
  143. Bresenham's line drawing algorithm
  144. BudapestHackathon2014
  145. Budapest Hackathon 2016/Attendees
  146. Budapest Hackathon 2016/Projects
  147. Budapest Hackathon 2016/Talks
  148. Budapest Hackathon 2017/Attendees
  149. Bullet
  150. Burton-style nondeterminism
  151. By topic
  152. C2hs
  153. CTRex
  154. CUDA
  155. Cabal-dev
  156. Cabal/Developer-FAQ
  157. Cabal/FAQ
  158. Cabal/How to install a Cabal package
  159. Cabal/How to install a Cabal package remotely
  160. Cabal/NewBuild
  161. Cabal/Survival
  162. Cal3d animation
  163. Calitatea si inspectorul cozonacilor
  164. Calling Haskell from C
  165. CamHac/PostHackathonReport
  166. Cand exista un articol
  167. Capri
  168. Care este deosebirea dintre foldl si foldr ?
  169. Care sunt cele doua diferente dintre liste si t-uple ?
  170. Care sunt tipurile fundamentale din Haskell ?
  171. Categories:Ro
  172. Category theory/Functor
  173. Category theory/Natural transformation
  174. Catskell
  175. Causal Commutative Arrows
  176. Ce deosebire este intre
  177. Ce deosebire este intre && si and ?
  178. Ce distributie Linux este mai buna ?
  179. Ce este ? La ce foloseste ?
  180. Ce este clasa Fractional ?
  181. Ce este de fapt un String ?
  182. Ce este seq si la ce se foloseste ?
  183. Ce este tipul Either ?
  184. Ce face functia concat ?
  185. Ce face operatorul !! ?
  186. Ce informatii contine antetul de modul ?
  187. Ce inseamna hugs ?
  188. Ce inseamna lazy evaluation ?
  189. Ce inseamna until in Haskell ?
  190. Ce poate apare in stanga semnului atribuirii ?
  191. Ce s-a intamplat cu data examenului de limbaje formale?
  192. Ce sa fac cand doua instante de clase se suprapun (overlapping) ?
  193. Ce se defineste cu newtype ?
  194. Ce sunt monadele din clasa Monad ?
  195. Ce tip are combinatorul Y ?
  196. Chaitin's construction/Combinatory logic
  197. Checkers
  198. Checkit
  199. Chlor
  200. Cjs
  201. Closed world instances
  202. Cloud Haskell
  203. Cn/Haskell in 5 steps
  204. Code for Bob
  205. Collaborative filtering
  206. Combinator pattern
  207. Combinatorics
  208. CommunityMigration
  209. Community server (defunct)
  210. Compatibility Modules
  211. Compiling in constants
  212. Compose Unconference 2016
  213. Compose Unconference 2017
  214. Composing monads from partibles
  215. Concurrency demos/Graceful exit
  216. Concurrency demos/Simple producer and consumer
  217. Concurrency demos/Two reader threads
  218. Concurrency demos/Zeta
  219. Concurrent port scanner
  220. Confluent term rewriting system
  221. Consultants
  222. Containers
  223. Continuation tutorials timeline
  224. Control-Engine
  225. Control-event
  226. Cookbook/Compilers and interpreters
  227. Cookbook/Databases access
  228. Cookbook/Dates And Time
  229. Cookbook/FFI
  230. Cookbook/Files
  231. Cookbook/Interactivity
  232. Cookbook/Lists
  233. Cookbook/Lists and strings
  234. Cookbook/Network programming
  235. Cookbook/Numbers
  236. Cookbook/PDF files
  237. Cookbook/Pattern matching
  238. CoreAudio
  239. Core Libraries Committee
  240. CouchDB
  241. Crypto library proposal
  242. Csv
  243. Cu ce simbol se separa parametrii functiilor ?
  244. Cu functiile foldl, foldr, map putem sa aplicam un operator utilizator pe o lista ?
  245. Cum activez extensiile Haskell la WinHugs ?
  246. Cum aflam tipul expresiilor folosind GHCi ??
  247. Cum arata un modul ?
  248. Cum comentam portiuni mari de text ?
  249. Cum creez un program folosind Leksah ?
  250. Cum deosebeste Haskell-ul functiile de valori?
  251. Cum e o coada in Haskell?
  252. Cum e un graf in Haskell ?
  253. Cum este atribuirea in Haskell ?
  254. Cum evaluam expresii Haskell din GHCi ??
  255. Cum folosim functia polimorfica Read, specificand tipul rezultatului ?
  256. Cum gasim harta site-ului ?
  257. Cum imi dau seama daca s-a incarcat modulul in Hugs?
  258. Cum includem functii intr-un tip declarat cu data ?
  259. Cum instalam software-ul dintr-un pachet Cabal?
  260. Cum introduceti multimea perechilor de numere reale (Float,Float) in clasa Eq ?
  261. Cum poate fi definit sequence ?
  262. Cum reincarcati in Hugs un fisier editat ?
  263. Cum rulati un fisier cu un program Haskell sub Mandrake Linux cu Hugs ?
  264. Cum sa introduc in program combinatorul Y ?
  265. Cum sa lucrez cu valori nedefinte ?
  266. Cum sa scriu impartirea numerelor intregi ?
  267. Cum sa testez daca un caracter este o cifra sau o litera ?
  268. Cum scriem "declaratii locale" in interiorul unor functii ?
  269. Cum scriem o functie dependenta de tipul argumentului ?
  270. Cum scriem un parser care accepta un string daca contine o anumita litera?
  271. Cum scriu functia main ca sa pot compila si obtine un executabil ?
  272. Cum se aplica o lista de functi pe o valoare ?
  273. Cum se aplica o lista de functii pe o valoare ?
  274. Cum se citesc intregi si liste de intregi ?
  275. Cum se concateneaza elementele unei liste de liste ?
  276. Cum se definesc tipurile sinonime ?
  277. Cum se extrage un substring
  278. Cum se iese din interpretorul Hugs ?
  279. Cum se instaleaza Hugs pe Ubuntu Linux?
  280. Cum se instaleaza The Haskell Platform pe Ubuntu ?
  281. Cum se rateaza un examen
  282. Cum se scrie Hello World in Haskell ?
  283. Cum se scrie conjunctia, "si" de la logica ?
  284. Cum se scrie functia main ?
  285. Cum se scrie negatia ?
  286. Cum se scrie un modul ?
  287. Cum transform un numar intreg intr-un numar real ?
  288. Cum transformati un text din minuscule in majuscule ?
  289. Cunning Newtype Deriving
  290. Cuteness
  291. Cz/Haskell
  292. Códigos exemplo
  293. DDC/DestructiveUpdate
  294. DDC/EffectSystem
  295. DDC/EvaluationOrder
  296. DDC/FieldProjections
  297. DDC/FurtherReading
  298. DDC/PolymorphicUpdate
  299. DDC/ReleaseNotes-Alpha1
  300. DHD UHac/DHD Program
  301. DHD UHac/Links
  302. DHD UHac/Projects
  303. DHD UHac/UHac Rooms
  304. DSP
  305. Daca nu gaseste Hugs o functie ce sa fac ?
  306. Daca nu pot citi 'Gentle' in engleza ce sa fac ?
  307. Darcs push using SSH port forwarding
  308. Darcs repositories
  309. Darcs vs. Git
  310. De ce nu se scriu functiile cu : ci cu :: ?
  311. De ce numim unii operatori supraincarcati ?
  312. De ce sa studiem tehnologii si limbaje deosebite ?
  313. De ce sunt asa putine instructiunile de scriere ?
  314. De ce sunt mai bune actiunile de IO decat instructiunile de I/O ?
  315. De unde pot descarca IDE-ul Leksah ?
  316. De unde pot descarca libgpm ceruta de Hugs la Mandriva 2007 Spring Ed.?
  317. De unde pot descarca libncurses ceruta de Hugs la Mandriva 2007 Spring Ed.?
  318. De unde pot descarca libreadline.so.4 ceruta de Hugs ?
  319. Dealing with binary data
  320. DeepArrow/Comments/Control/Arrow/DeepArrow
  321. Default values in records
  322. Denotative
  323. Development Libraries and Tools
  324. Diagrams/Contributing/MrShort
  325. Diagrams/Converting
  326. Diagrams/Dev/0.5 Release Notes
  327. Diagrams/Dev/AlignedCompose
  328. Diagrams/Dev/Arrows
  329. Diagrams/Dev/Bounds
  330. Diagrams/Dev/BuildStatus
  331. Diagrams/Dev/Constraints
  332. Diagrams/Dev/Examples/PeriodicTables
  333. Diagrams/Dev/Expression
  334. Diagrams/Dev/Fixpoint
  335. Diagrams/Dev/Freezing
  336. Diagrams/Dev/Gradients
  337. Diagrams/Dev/IRCHooks
  338. Diagrams/Dev/Migrate0.6
  339. Diagrams/Dev/Migrate0.7
  340. Diagrams/Dev/Migrate1.0
  341. Diagrams/Dev/Migrate1.1
  342. Diagrams/Dev/Migrate1.2
  343. Diagrams/Dev/Migrate1.3
  344. Diagrams/Dev/Migrate1.4
  345. Diagrams/Dev/Paths
  346. Diagrams/Dev/ReleaseAutomation
  347. Diagrams/Dev/ReviewingAndMerging
  348. Diagrams/Dev/Text
  349. Diagrams/Dev/Transformations
  350. Diagrams/FAQ
  351. Diagrams/GHC7.6
  352. Diagrams/Install/Install-cairo
  353. Diagrams/Migrate0.5
  354. Diagrams/Support
  355. Din ce cauze devii restantier ?
  356. DirectSound
  357. Discus
  358. Dmenu-4.0-xft.diff
  359. DocTest
  360. Donate to Haskell.org
  361. Dutch HUG
  362. Dutch HUG/AboutUs
  363. Dutch HUG/DutchHugDay
  364. Dutch HUG/DutchHugDay/CFP
  365. Dutch HUG/Meetings
  366. Dynamic programming example
  367. E-Mail processing
  368. E normal sa nu fie scrise paranteze la functii ?
  369. Edit distance
  370. Editorul Oficial al Grupului Ro Haskell
  371. Emacs/Code folding
  372. Emacs/Formatting
  373. Emacs/Indentation
  374. Emacs/Installing haskell-mode
  375. Embedding context free grammars
  376. Encoding issues
  377. Enter the Lambda
  378. Erata volumului Practica Interpretarii Monadice
  379. Es/Template:Traduccion
  380. Es/Teoría de Categorías y Programación Funcional @ Stanford: Clase 1
  381. Este necesar sa instalez si Leksah-server pe Ubuntu ?
  382. Euler problems/101 to 110
  383. Euler problems/111 to 120
  384. Euler problems/11 to 20
  385. Euler problems/121 to 130
  386. Euler problems/131 to 140
  387. Euler problems/181 to 190
  388. Euler problems/1 to 10
  389. Euler problems/21 to 30
  390. Euler problems/61 to 70
  391. Euler problems/71 to 80
  392. Euler problems/81 to 90
  393. Evaluation order and state tokens
  394. Example animations
  395. Examples/Read Double
  396. Examples/Sort numbers
  397. Exista in Haskell un fel de CAST pentru conversii de tipuri ca in C ?
  398. Exista o functie cons ca in LISP ?
  399. Exp10 pentru Linux
  400. Expanding type synonyms in error messages proposal
  401. ExperimentExp12
  402. Extended Static Checking
  403. FFI Introduction
  404. FRP explanation using reactive-banana
  405. Fairbairn threshold
  406. Fibonacci primes in parallel
  407. FilePath
  408. FilePath/Support
  409. Floating point numbers
  410. Floyd's cycle-finding algorithm
  411. Foldable Traversable In Prelude
  412. Formatting function types
  413. Frag
  414. FreeArc
  415. FreeArc/Sections External compressor
  416. FreeArc/Standard API for compression libraries
  417. FreeArc/Universal Archive Format
  418. Frown
  419. Functii anonime nerecursive
  420. Functii constante
  421. Functii din Prelude, A-F
  422. Function composition
  423. Function decoration pattern
  424. Functional Programming Ghent
  425. Functional dependencies vs. type families
  426. GCD inlining strictness and CSE
  427. GHC/6.8
  428. GHC/CloudAndHPCHaskell
  429. GHC/CloudAndHPCHaskell/Transport
  430. GHC/Coercible
  431. GHC/Concurrency/Flaws
  432. GHC/Data Parallel Haskell/GHC.PArr
  433. GHC/Data Parallel Haskell/MainTimed
  434. GHC/Data Parallel Haskell/References
  435. GHC/Error messages
  436. GHC/GHCi
  437. GHC/GHCi debugger
  438. GHC/Indexed type synonyms
  439. GHC/List of abbreviations
  440. GHC/Memory Footprint
  441. GHC/Memory Management
  442. GHC/NewIOManager
  443. GHC/On Intel Macs
  444. GHC/QualifiedModuleExport
  445. GHC/Redesign
  446. GHC/SIMD
  447. GHC/Stand-alone deriving declarations
  448. GHC/SuperClass
  449. GHC/TypeSigsAndAmbiguity
  450. GHC/Type system/PolyKinds
  451. GHC/Typed holes
  452. GLFW
  453. GLFW-OGL
  454. GObjectIntrospection
  455. GPipe/Tutorial
  456. GSoC Cabal nix
  457. GTK2HS
  458. Gamma and Beta function
  459. Gentle
  460. Gentoo/HaskellPlatform
  461. Gestionarea domeniilor unor functii
  462. Getting the current date
  463. Ghc-events
  464. Ghc-gc-tune
  465. Ghent Functional Programming Group/BelHac/Contest
  466. Ghent Functional Programming Group/BelHac/Register
  467. Global keys
  468. Google Code Jam/Alien Numbers
  469. Google Code Jam/Always Turn Left
  470. Google Code Jam/Cheating a Boolean Tree
  471. Google Code Jam/Crop Triangles
  472. Google Code Jam/Fly Swatter
  473. Google Code Jam/Hexagon Game
  474. Google Code Jam/Increasing Speed Limits
  475. Google Code Jam/Mousetrap
  476. Google Code Jam/Number sets
  477. Google Code Jam/Random Route
  478. Google Code Jam/Saving The Universe
  479. Google Code Jam/Text Messaging Outrage
  480. Google Code Jam/The Price is Wrong
  481. Google Code Jam/Train Timetable
  482. Google Code Jam/Triangle Areas
  483. Google Code Jam/Triangle Dilemma
  484. Google Code Jam/Ugly Numbers
  485. Google summer of code
  486. Graham Scan Implementation
  487. GroteTrap
  488. Gtk2Hs/Demos/GtkGLext/hello.hs
  489. Gtk2Hs/Demos/GtkGLext/terrain.hs
  490. Gtk2Hs/Demos/GtkGLext/terrain.xpm
  491. Gtk2Hs/Mac
  492. Gtk2Hs/Tutorials/ThreadedGUIs
  493. Gtk2Hs/Tutorials/TreeView
  494. Guess a random number
  495. Guía de Haskell de Hitchhikers
  496. HAppS tutorial 0.9
  497. HDBC-Example
  498. HIDE/Design/Project management
  499. HIDE/Screenshots of HIDE
  500. HUnit 1.0 User's Guide

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